mesa/include/vulkan
Jason Ekstrand 7fbed521bb vk/vulkan.h: Remove the explicit primitive restart index
Unfortunately, this requires some non-trivial changes to the driver.  Now
that the primitive restart index isn't given explicitly by the client, we
always use ~0 for everything like D3D does.  Unfortunately, our hardware is
awesome and a 32-bit version of ~0 doesn't match any 16-bit values.  This
means, we have to set it to either UINT16_MAX or UINT32_MAX depending on
the size of the index type.  Since we get the index type from
CmdBindIndexBuffer and the rest of the VF packet from the pipeline, we need
to lazy-emit the VF packet.
2015-07-07 15:33:00 -07:00
..
vk_platform.h Add vulkan driver for BDW 2015-05-09 11:38:32 -07:00
vk_wsi_lunarg.h vk: Add WSI implementation 2015-05-20 20:34:52 -07:00
vulkan-130.h vk: Add a revision 130 header along-side the current header 2015-07-06 14:16:51 -07:00
vulkan.h vk/vulkan.h: Remove the explicit primitive restart index 2015-07-07 15:33:00 -07:00
vulkan_intel.h vk: Add function pointer typedef for intel extension 2015-05-17 21:08:30 -07:00