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The vkGetFenceStatus() call can not be sent to the host for fences that have imported an external payload (sync fd) because the sync fd does not exist on the host. A fence used as part of a swapchain present may be created in the unsignaled state. Then, during vkQueuePresentKHR() on Android, vkQueueSignalReleaseImage() is used to import a sync fd payload into the present fence. Prior to this change, if the user (ANGLE) does vkGetFenceStatus() on this fence, it would never appear as signaled because the sync fd fence is not actuallly connected to the fence on the host and the host would just always return the VK_NOT_READY from the fence's initial unsignaled state. This change also updates VkFence_Info to use a std::optional<int> to make it possible to distinguish if a fence has an imported already-signaled payload vs not having an imported payload. Reviewed-by: Aaron Ruby <aruby@blackberry.com> Acked-by: Yonggang Luo <luoyonggang@gmail.com> Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.