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Looks like it is the same as for ALU instructions: skpHp
This simplifies the special atomic handling a lot. Seen on blob
running a simple opencl shader on GC3000.
__kernel void kern(
__global int *a,
__global int *b,
__global int *result)
{
atomic_add(result, a[0]);
}
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28272>
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