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This converts a lot of trivial passes. Nice boilerplate deletion. Via Coccinelle
patch (with a small manual fix-up for panfrost where coccinelle got confused by
genxml + ninja clang-format squashed in, and for Zink because my semantic patch
was slightly buggy).
@def@
typedef bool;
typedef nir_builder;
typedef nir_instr;
typedef nir_def;
identifier fn, instr, intr, x, builder, data;
@@
static fn(nir_builder* builder,
-nir_instr *instr,
+nir_intrinsic_instr *intr,
...)
{
(
- if (instr->type != nir_instr_type_intrinsic)
- return false;
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (instr->type != nir_instr_type_intrinsic)
- return false;
)
<...
(
-instr->x
+intr->instr.x
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-instr
+&intr->instr
)
...>
}
@pass depends on def@
identifier def.fn;
expression shader, progress;
@@
(
-nir_shader_instructions_pass(shader, fn,
+nir_shader_intrinsics_pass(shader, fn,
...)
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-NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
+NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
...)
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-NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
+NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
...)
)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852>
108 lines
3.9 KiB
C
108 lines
3.9 KiB
C
/*
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* Copyright (C) 2020-2021 Collabora, Ltd.
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* Copyright © 2020 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "compiler/nir/nir.h"
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#include "compiler/nir/nir_builder.h"
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static bool
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lower(nir_builder *b, nir_intrinsic_instr *intr, void *data)
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{
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bool *lower_plain_stores = data;
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switch (intr->intrinsic) {
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case nir_intrinsic_global_atomic:
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case nir_intrinsic_global_atomic_swap:
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case nir_intrinsic_image_atomic:
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case nir_intrinsic_image_atomic_swap:
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case nir_intrinsic_bindless_image_atomic:
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case nir_intrinsic_bindless_image_atomic_swap:
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break;
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case nir_intrinsic_store_global:
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case nir_intrinsic_image_store:
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case nir_intrinsic_bindless_image_store:
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if (!(*lower_plain_stores))
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return false;
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else
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break;
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default:
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return false;
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}
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b->cursor = nir_before_instr(&intr->instr);
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bool has_dest = nir_intrinsic_infos[intr->intrinsic].has_dest;
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nir_def *undef = NULL;
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nir_def *helper = nir_load_helper_invocation(b, 1);
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nir_push_if(b, nir_inot(b, helper));
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nir_instr_remove(&intr->instr);
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nir_builder_instr_insert(b, &intr->instr);
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/* Per the spec, it does not matter what we return for helper threads.
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* Represent this by an ssa_undef in the hopes the backend will be clever
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* enough to optimize out the phi.
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*
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* Fragment shader helper invocations execute the same shader code as
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* non-helper invocations, but will not have side effects that modify the
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* framebuffer or other shader-accessible memory. In particular:
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*
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* ...
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*
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* Atomic operations to image, buffer, or atomic counter variables
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* performed by helper invocations have no effect on the underlying
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* image or buffer memory. The values returned by such atomic
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* operations are undefined.
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*/
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if (has_dest) {
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nir_push_else(b, NULL);
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undef = nir_undef(b, intr->def.num_components,
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intr->def.bit_size);
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}
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nir_pop_if(b, NULL);
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if (has_dest) {
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nir_def *phi = nir_if_phi(b, &intr->def, undef);
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/* We can't use nir_def_rewrite_uses_after on phis, so use the global
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* version and fixup the phi manually
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*/
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nir_def_rewrite_uses(&intr->def, phi);
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nir_instr *phi_instr = phi->parent_instr;
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nir_phi_instr *phi_as_phi = nir_instr_as_phi(phi_instr);
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nir_phi_src *phi_src = nir_phi_get_src_from_block(phi_as_phi,
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intr->instr.block);
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nir_src_rewrite(&phi_src->src, &intr->def);
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}
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return true;
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}
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bool
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nir_lower_helper_writes(nir_shader *shader, bool lower_plain_stores)
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{
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assert(shader->info.stage == MESA_SHADER_FRAGMENT);
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return nir_shader_intrinsics_pass(shader, lower, nir_metadata_none,
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&lower_plain_stores);
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}
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