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It's hooked up in all the pipe wrapper drivers, and all the frontends except a couple places in glx/xlib. This enables a more efficient path for drivers which use swrast's Present, but hardware rendering (e.g. d3d12, zink). Reviewed-by: Dave Airlie <airlied@redhat.com> Acked-by: Marek Olák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8045> |
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| .. | ||
| gldrv.h | ||
| Makefile.sources | ||
| meson.build | ||
| opengl32.def | ||
| opengl32.mingw.def | ||
| SConscript | ||
| stw_context.c | ||
| stw_context.h | ||
| stw_device.c | ||
| stw_device.h | ||
| stw_ext_context.c | ||
| stw_ext_context.h | ||
| stw_ext_extensionsstring.c | ||
| stw_ext_pbuffer.c | ||
| stw_ext_pixelformat.c | ||
| stw_ext_rendertexture.c | ||
| stw_ext_swapinterval.c | ||
| stw_framebuffer.c | ||
| stw_framebuffer.h | ||
| stw_getprocaddress.c | ||
| stw_nopfuncs.c | ||
| stw_nopfuncs.h | ||
| stw_pixelformat.c | ||
| stw_pixelformat.h | ||
| stw_st.c | ||
| stw_st.h | ||
| stw_tls.c | ||
| stw_tls.h | ||
| stw_wgl.c | ||
| stw_wgl.h | ||
| stw_winsys.h | ||