mesa/src/compiler
Jason Ekstrand 4fb33124c3 nir/divergence: Handle base_workgroup_id and workgrpu_id_zero_base
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
..
clc clc: add 32-bit target 2022-10-15 02:23:03 +00:00
glsl meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
isaspec isaspec: Move isa_decode(..) declaration 2022-09-03 19:26:04 +00:00
nir nir/divergence: Handle base_workgroup_id and workgrpu_id_zero_base 2022-12-01 04:56:48 +00:00
spirv nir/builder: Drop nir_i2i and nir_u2u in favor of nir_x2xN 2022-12-01 01:10:12 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.h glsl: Remove the need of _MTX_INITIALIZER_NP by using simple_mtx_t/SIMPLE_MTX_INITIALIZER 2022-11-09 04:38:28 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/types: Add some asserts to glsl_get_struct_field() 2022-11-01 14:48:41 +00:00
nir_types.h nir: Add a pass to lower mediump temps and shared mem. 2022-09-01 22:39:39 +00:00
shader_enums.c nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3. 2022-07-11 16:56:05 +00:00
shader_enums.h gallium: use gl shader types as the basis for the gallium ones 2022-08-04 08:17:39 +00:00
shader_info.h nir, anv, hasvk, radv: pull uses_wide_subgroup_intrinsics into shader_info 2022-09-20 10:19:21 +00:00