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Here we remove the outer arrays on geom and tess shaders where
needed. Without this the pass can sometimes attempt to pack a
varying on only one side of the shader interface where it is not
actually needed. The result can be mismatching varying types.
Fixes:
|
||
|---|---|---|
| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| meson.build | ||
| nir_gl_types.h | ||
| nir_types.cpp | ||
| nir_types.h | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||