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A task shader must use this instruction to specify the dimensions of the launched mesh shader workgroups. It is a terminating instruction. When the task shader doesn't have the optional payload, use the pre-existing launch_mesh_workgroups intrinsics. When the task shader has a payload, use a new launch_mesh_workgroups_with_payload_deref intrinsics which has a deref that refers to the payload variable. We also add this new intrinsic to nir_lower_io which lowers this to the pre-existing explicit intrinsic. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18366> |
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| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| meson.build | ||
| nir_gl_types.h | ||
| nir_types.cpp | ||
| nir_types.h | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||