mesa/src/gallium/drivers/svga/Makefile.sources
Brian Paul 94b219b9e2 svga: remove support for shader model 2.0
We've been requiring SM 3.0 all along so this just removes unused code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2011-10-11 09:30:09 -06:00

47 lines
1,022 B
Text

C_SOURCES := \
svgadump/svga_shader_dump.c \
svgadump/svga_shader_op.c \
svgadump/svga_dump.c \
svga_cmd.c \
svga_context.c \
svga_draw.c \
svga_draw_arrays.c \
svga_draw_elements.c \
svga_format.c \
svga_pipe_blend.c \
svga_pipe_blit.c \
svga_pipe_clear.c \
svga_pipe_constants.c \
svga_pipe_depthstencil.c \
svga_pipe_draw.c \
svga_pipe_flush.c \
svga_pipe_fs.c \
svga_pipe_misc.c \
svga_pipe_query.c \
svga_pipe_rasterizer.c \
svga_pipe_sampler.c \
svga_pipe_vertex.c \
svga_pipe_vs.c \
svga_screen.c \
svga_screen_cache.c \
svga_state.c \
svga_state_need_swtnl.c \
svga_state_constants.c \
svga_state_framebuffer.c \
svga_state_rss.c \
svga_state_tss.c \
svga_state_vdecl.c \
svga_state_fs.c \
svga_state_vs.c \
svga_swtnl_backend.c \
svga_swtnl_draw.c \
svga_swtnl_state.c \
svga_tgsi.c \
svga_tgsi_decl_sm30.c \
svga_tgsi_insn.c \
svga_sampler_view.c \
svga_surface.c \
svga_resource.c \
svga_resource_texture.c \
svga_resource_buffer.c \
svga_resource_buffer_upload.c