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This new mode will be only used for the actual payload variables and not the number of launched mesh shader workgroups, which will still be treated as an output. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>
87 lines
3.2 KiB
C++
87 lines
3.2 KiB
C++
/*
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* Copyright © 2020 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef SPIRV_TEST_HELPERS_H
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#define SPIRV_TEST_HELPERS_H
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#include <gtest/gtest.h>
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#include "compiler/spirv/nir_spirv.h"
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#include "compiler/nir/nir.h"
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class spirv_test : public ::testing::Test {
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protected:
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spirv_test()
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: shader(NULL)
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{
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glsl_type_singleton_init_or_ref();
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}
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~spirv_test()
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{
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ralloc_free(shader);
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glsl_type_singleton_decref();
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}
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void get_nir(size_t num_words, const uint32_t *words)
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{
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spirv_to_nir_options spirv_options;
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memset(&spirv_options, 0, sizeof(spirv_options));
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spirv_options.environment = NIR_SPIRV_VULKAN;
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spirv_options.caps.vk_memory_model = true;
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spirv_options.caps.vk_memory_model_device_scope = true;
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spirv_options.ubo_addr_format = nir_address_format_32bit_index_offset;
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spirv_options.ssbo_addr_format = nir_address_format_32bit_index_offset;
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spirv_options.phys_ssbo_addr_format = nir_address_format_64bit_global;
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spirv_options.push_const_addr_format = nir_address_format_32bit_offset;
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spirv_options.shared_addr_format = nir_address_format_32bit_offset;
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spirv_options.task_payload_addr_format = nir_address_format_32bit_offset;
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nir_shader_compiler_options nir_options;
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memset(&nir_options, 0, sizeof(nir_options));
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nir_options.use_scoped_barrier = true;
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shader = spirv_to_nir(words, num_words, NULL, 0,
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MESA_SHADER_COMPUTE, "main", &spirv_options, &nir_options);
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}
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nir_intrinsic_instr *find_intrinsic(nir_intrinsic_op op, unsigned index=0)
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{
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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nir_foreach_block(block, impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_intrinsic ||
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nir_instr_as_intrinsic(instr)->intrinsic != op)
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continue;
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if (index == 0)
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return nir_instr_as_intrinsic(instr);
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else
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index--;
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}
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}
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return NULL;
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}
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nir_shader *shader;
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};
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#endif /* SPIRV_TEST_HELPERS_H */
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