mesa/src/compiler
Jason Ekstrand 7c5dc0b11a glsl/nir: Populate nir_shader::xfb_info after linking varyings
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
2022-05-31 23:09:30 +00:00
..
clc clc: disable opaque pointers until they are supported 2022-05-21 12:26:37 +00:00
glsl glsl/nir: Populate nir_shader::xfb_info after linking varyings 2022-05-31 23:09:30 +00:00
isaspec util: Remove util_cpu_detect 2022-04-20 18:44:35 +00:00
nir nir: Drop nir_shader_get_xfb_info 2022-05-31 23:09:30 +00:00
spirv vtn: assert that composite members have the same bit size as the result 2022-05-27 14:06:32 +00:00
builtin_type_macros.h glsl: add vec5 glsl types 2022-01-18 16:10:35 +08:00
glsl_types.cpp util: Remove util_cpu_detect 2022-04-20 18:44:35 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
nir_types.cpp nir/glsl: wrap component_slots_aligned() 2022-05-16 03:33:18 +00:00
nir_types.h nir/glsl: wrap component_slots_aligned() 2022-05-16 03:33:18 +00:00
shader_enums.c compiler: add VARYING_SLOT_CULL_PRIMITIVE 2022-05-13 09:43:02 +00:00
shader_enums.h compiler: add VARYING_SLOT_CULL_PRIMITIVE 2022-05-13 09:43:02 +00:00
shader_info.h nir: Keep track of cross-invocation mesh shader output access. 2022-05-27 11:22:07 +00:00