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Helps a lot of vertex shaders dramatically. total instructions in shared programs: 48491 -> 48252 (-0.49%) instructions in affected programs: 3091 -> 2852 (-7.73%) helped: 30 HURT: 0 helped stats (abs) min: 1 max: 35 x̄: 7.97 x̃: 5 helped stats (rel) min: 0.57% max: 21.60% x̄: 7.98% x̃: 6.85% 95% mean confidence interval for instructions value: -11.11 -4.83 95% mean confidence interval for instructions %-change: -10.17% -5.80% Instructions are helped. total bundles in shared programs: 23392 -> 23105 (-1.23%) bundles in affected programs: 2017 -> 1730 (-14.23%) helped: 35 HURT: 0 helped stats (abs) min: 1 max: 34 x̄: 8.20 x̃: 7 helped stats (rel) min: 1.11% max: 34.69% x̄: 15.52% x̃: 18.42% 95% mean confidence interval for bundles value: -10.91 -5.49 95% mean confidence interval for bundles %-change: -19.28% -11.77% Bundles are helped. total quadwords in shared programs: 39586 -> 39611 (0.06%) quadwords in affected programs: 1717 -> 1742 (1.46%) helped: 5 HURT: 24 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.83% max: 3.57% x̄: 2.45% x̃: 2.78% HURT stats (abs) min: 1 max: 2 x̄: 1.25 x̃: 1 HURT stats (rel) min: 1.00% max: 3.77% x̄: 2.17% x̃: 1.89% 95% mean confidence interval for quadwords value: 0.50 1.22 95% mean confidence interval for quadwords %-change: 0.61% 2.13% Quadwords are HURT. total registers in shared programs: 3337 -> 3272 (-1.95%) registers in affected programs: 373 -> 308 (-17.43%) helped: 34 HURT: 0 helped stats (abs) min: 1 max: 5 x̄: 1.91 x̃: 1 helped stats (rel) min: 6.25% max: 33.33% x̄: 16.76% x̃: 16.03% 95% mean confidence interval for registers value: -2.31 -1.51 95% mean confidence interval for registers %-change: -19.15% -14.37% Registers are helped. total threads in shared programs: 2593 -> 2615 (0.85%) threads in affected programs: 22 -> 44 (100.00%) helped: 21 HURT: 0 helped stats (abs) min: 1 max: 2 x̄: 1.05 x̃: 1 helped stats (rel) min: 100.00% max: 100.00% x̄: 100.00% x̃: 100.00% 95% mean confidence interval for threads value: 0.95 1.15 95% mean confidence interval for threads %-change: 100.00% 100.00% Threads are [helped]. total loops in shared programs: 6 -> 6 (0.00%) loops in affected programs: 0 -> 0 helped: 0 HURT: 0 total spills in shared programs: 17 -> 1 (-94.12%) spills in affected programs: 16 -> 0 helped: 2 HURT: 0 total fills in shared programs: 35 -> 5 (-85.71%) fills in affected programs: 30 -> 0 helped: 2 HURT: 0 Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5781> |
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| docs | ||
| doxygen | ||
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| scons | ||
| src | ||
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| .mailmap | ||
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| Android.mk | ||
| appveyor.yml | ||
| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.