mesa/src/compiler
Georg Lehmann e1be7213e4 nir/schedule: return progress and fix metadata
Tracking if we changed the shader is somewhat complicated, so assume
we always do.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36291>
2025-07-23 06:47:58 +00:00
..
clc clc: add support for cl_ext_image_unorm_int_2_101010 2025-06-30 18:04:59 +00:00
glsl glsl: use pipe_screen::nir_options instead of NirOptions 2025-07-21 00:18:21 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: Add more UINT_MAX variants 2025-06-20 10:11:52 +00:00
nir nir/schedule: return progress and fix metadata 2025-07-23 06:47:58 +00:00
rust compiler/rust/bitset: BitSetStream takes Key type 2025-06-09 21:49:29 +00:00
spirv nir,nak: Add a nir_texop_sample_pos_nv and plumb it through 2025-07-18 22:21:46 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
glsl_types.h nak: Add cooperative matrix lowering pass 2025-07-15 23:34:33 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_enums.h nir: Add SYSTEM_VALUE_FRAG_COORD_Z/W. 2025-06-18 23:11:36 +00:00
shader_info.h nir: add shader_info::prev_stage_has_xfb 2025-06-12 19:35:37 +00:00