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Iago Toral Quiroga 78dc0bc589 broadcom/cle: fix up viewport offset packet definition for V3D 4.1+
These are split between fine and coarse coordinates. We have only been
using fine until now, so we kept the same naming convention we had
prior to V3D 4.1 for simplicity, but we will start using the coarse
coordinates soon too.

Also, the signedness was reversed: coarse coordinates are signed and
fine coordinates are unsigned.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23489>
2023-06-07 18:40:56 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci: uprev virglrenderer and crosvm 2023-06-07 15:14:45 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin ci: Respect $HTTP_PROXY for ci_run_n_monitor 2023-06-02 02:45:36 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radv: advertise VK_KHR_fragment_shader_barycentric on GFX10.3+ 2023-06-07 14:40:36 +00:00
include vulkan: Update XML and headers to 1.3.251 2023-05-29 13:41:02 +00:00
src broadcom/cle: fix up viewport offset packet definition for V3D 4.1+ 2023-06-07 18:40:56 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-include meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml Revert "ci: disable Collabora's LAVA lab for maintance" 2023-06-05 10:48:21 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Add Lucas Fryzek to mailmap 2023-06-07 15:47:40 +00:00
CODEOWNERS CODEOWNERS: Update panfrost 2023-05-19 17:31:31 +00:00
meson.build meson: simplify another "any of" check 2023-05-26 11:30:26 +00:00
meson_options.txt meson: add feature option for use of system Clang headers at runtime 2023-05-31 14:21:25 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.2 2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.