mesa/src/amd
Dave Airlie d548fa882b radv/ac/llvm: trim texture return values
The intrinsic engine asserts in llvm due to this,
as we put a vec4 into a vec1, and the next instruction
isn't expecting it.

So trim the vector at the end before inserting it.

Reported-by: Christoph Haag <haagch+mesadev@frickel.club>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-10-27 11:42:03 +10:00
..
addrlib amd/addrlib: move addrlib from amdgpu winsys to common code 2016-09-06 10:06:33 +10:00
common radv/ac/llvm: trim texture return values 2016-10-27 11:42:03 +10:00
vulkan nir/i965/anv/radv/gallium: make shader info a pointer 2016-10-26 14:29:36 +11:00
Android.addrlib.mk android: add support for libmesa_amdgpu_addrlib 2016-09-13 10:06:04 +10:00
Android.mk android: add support for libmesa_amdgpu_addrlib 2016-09-13 10:06:04 +10:00
Makefile.addrlib.am amd/addrlib: hide private symbols via VISIBILITY_CXXFLAGS 2016-10-14 11:09:00 +01:00
Makefile.am amd/addrlib: move addrlib from amdgpu winsys to common code 2016-09-06 10:06:33 +10:00
Makefile.sources amd: add amd_kernel_code_t.h to the sources list 2016-10-06 16:17:51 +01:00