mesa/src/compiler
Brian Paul 76fc24ba8d glsl: use bitwise operators in varying_matches::compute_packing_class()
The mix of bitwise operators with * and + to compute the packing_class
values was a little weird.  Just use bitwise ops instead.

v2: add assertion to make sure interpolation bits fit without collision,
per Timothy.  Basically, rewrite function to be simpler.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-12-20 11:23:16 -07:00
..
glsl glsl: use bitwise operators in varying_matches::compute_packing_class() 2017-12-20 11:23:16 -07:00
nir nir/linking: always set the used_across_stages/outputs_read bits 2017-12-19 06:44:11 +10:00
spirv spirv: consider bitsize when handling OpSwitch cases 2017-12-20 10:39:15 +01:00
.gitignore nir/spirv: Remove a duplicate spirv2nir from .gitignore 2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk Android: clean-up trailing '\' in make variables 2017-03-22 17:52:06 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk Android: fix missing generation of vtn_gather_types.c 2017-12-13 16:20:15 -06:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c blob: Don't set overrun if reading 0 bytes at end of data 2017-10-31 23:36:54 -07:00
blob.h blob: Use intptr_t instead of ssize_t 2017-10-13 15:02:34 -07:00
builtin_type_macros.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.cpp glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
Makefile.am compiler: Add $(WNO_OVERRIDE_INIT) to AM_CFLAGS 2017-08-29 15:20:57 -07:00
Makefile.glsl.am glsl: automake: export abs_builddir for the tests 2017-03-28 15:31:22 +01:00
Makefile.nir.am spirv: Makefile.nir.am: include vtn_gather_types_c.py script in tarball dist 2017-12-20 17:44:35 +01:00
Makefile.sources spirv: Add a prepass to set types on vtn_values 2017-12-11 22:28:34 -08:00
meson.build compiler: Move blob up a level 2017-10-12 21:47:06 -07:00
nir_types.cpp nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
nir_types.h nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
SConscript glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
SConscript.glsl mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript.nir glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
shader_enums.c mesa: remove unused vertex attrib WEIGHT 2017-11-25 17:17:52 +01:00
shader_enums.h mesa: shrink VERT_ATTRIB bitfields to 32 bits 2017-11-25 17:18:22 +01:00
shader_info.h glsl: Split out shader program serialization 2017-12-08 16:44:35 +11:00