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This functions are required by d3d10umd frontend. To implement both clear_render_target and clear_depth_stencil common virgl command VIRGL_CCMD_CLEAR_SURFACE is introduced. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25947> |
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| .. | ||
| drm_hw.h | ||
| venus_hw.h | ||
| virgl_hw.h | ||
| virgl_protocol.h | ||
| virgl_video_hw.h | ||
| virglrenderer_hw.h | ||