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For ALU ops where input types are known, we can store that info on the input sources. This can be used to produce the correct overloads of load instructions that don't immediately need to be followed by bitcasts, or similarly to produce a constant value which can be directly consumed by the relevant instruction without needing a bitcast. Similarly for values that will be stored in an output, we know type information. And using that info, we can use more-correct information for phis instead of forcing all phi sources to be bitcast to int just to be bitcast back to float on the other side for an alu or an output store. One missing piece is SSBO stores, where we can support int or float. If the input is coming from a phi, we don't influence the phi's type, so it'll be int, even though the incoming sources might've been float. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22972> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.