Find a file
Rohan Garg 73d98848fa intel/compiler: Xe2+ can do URB load/store with a byte offset
Thanks to Ken for suggesting this URB refactoring change and pointing
out that the LSC can operate on the byte offset granularity.

This should fix the geometry shader test cases where we have more than
32 vertices since previously we were failing to write the correct
control data bits because of incorrect write mask.

Shader-db results for Xe2:

total instructions in shared programs: 153475 -> 153437 (-0.02%)
instructions in affected programs: 1374 -> 1336 (-2.77%)
helped: 11
HURT: 0
helped stats (abs) min: 3 max: 5 x̄: 3.45 x̃: 3
helped stats (rel) min: 1.67% max: 4.92% x̄: 3.23% x̃: 2.70%
95% mean confidence interval for instructions value: -3.92 -2.99
95% mean confidence interval for instructions %-change: -4.10% -2.36%
Instructions are helped.

total loops in shared programs: 140 -> 140 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total cycles in shared programs: 16002649 -> 16002329 (<.01%)
cycles in affected programs: 9174 -> 8854 (-3.49%)
helped: 11
HURT: 0
helped stats (abs) min: 22 max: 38 x̄: 29.09 x̃: 32
helped stats (rel) min: 2.62% max: 5.54% x̄: 3.78% x̃: 3.85%
95% mean confidence interval for cycles value: -33.56 -24.62
95% mean confidence interval for cycles %-change: -4.48% -3.08%
Cycles are helped.

total spills in shared programs: 52 -> 52 (0.00%)
spills in affected programs: 0 -> 0
helped: 0
HURT: 0

total fills in shared programs: 94 -> 94 (0.00%)
fills in affected programs: 0 -> 0
helped: 0
HURT: 0

total sends in shared programs: 4240 -> 4240 (0.00%)
sends in affected programs: 0 -> 0
helped: 0
HURT: 0

LOST:   0
GAINED: 0

Rework: (Sagar)
- Adjust offset/indirect offset calculation.
- Add shader-db results
- Always calculate dword index
- Drop changes for indirect writes

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27602>
2024-03-01 16:11:30 +00:00
.ci-farms ci: enable Collabora farm 2024-02-29 14:54:18 +00:00
.ci-farms-disabled ci: enable Collabora farm 2024-02-29 14:54:18 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci ci/deqp: control the GLES release independently of GL 2024-03-01 15:33:11 +00:00
android android: Use system = 'android' in crossfile 2024-02-19 08:42:26 +00:00
bin ci_run_n_monitor: read job logs as utf-8 2024-02-29 14:17:02 +00:00
build-support
docs radv: Expose VK_EXT_map_memory_placed. 2024-03-01 15:07:09 +00:00
include drm-uapi: Add panthor uAPI 2024-03-01 10:42:43 +00:00
src intel/compiler: Xe2+ can do URB load/store with a byte offset 2024-03-01 16:11:30 +00:00
subprojects meson: upgrade zlib wrap to 1.3.1 2024-02-06 19:22:53 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include teflon: Initial commit 2024-01-24 10:02:10 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: Add .venv folder 2024-01-24 10:53:14 +00:00
.gitlab-ci.yml ci: reduce maximum image tags length from 30 to 20 2024-02-01 22:10:09 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: update Imagination maintainers 2024-01-19 10:26:15 +00:00
meson.build meson: bump the minimal required vdpau version to 1.4 2024-02-29 00:32:45 +00:00
meson_options.txt meson: Rename nouveau-experimental to nouveau and build by default on x86 2024-02-28 19:58:28 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 24.1 2024-01-11 11:05:47 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.