mesa/src/compiler
Timothy Arceri 733f1b2a55 glsl: add xfb_* qualifiers to glsl_struct_field
These will be used to hold qualifier values for interface and
struct members.

Support is added to the struct/interface constructors to copy these
fields upon creation.

We also update record_compare() to ensure we don't reuse a glsl_type
with the wrong xfb_* qualifier values.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-03-31 12:50:19 +11:00
..
glsl glsl: add xfb_* qualifiers to glsl_struct_field 2016-03-31 12:50:19 +11:00
nir nir: Propagate negates up multiplication chains. 2016-03-30 13:12:34 -07:00
.gitignore compiler: fix .gitignore for glsl_compiler 2016-02-03 13:32:46 -05:00
Android.gen.mk Android: fix build break from nir/glsl move to compiler/ 2016-02-29 10:51:44 +00:00
Android.mk nir: move to compiler/ 2016-01-26 16:08:30 +00:00
builtin_type_macros.h glsl/types: Add a bare "sampler" type 2016-02-13 17:22:36 -08:00
glsl_types.cpp glsl: add xfb_* qualifiers to glsl_struct_field 2016-03-31 12:50:19 +11:00
glsl_types.h glsl: add xfb_* qualifiers to glsl_struct_field 2016-03-31 12:50:19 +11:00
Makefile.am glsl: Ensure glsl/ exists before making the lexer/parser. 2016-02-04 09:31:17 -08:00
Makefile.sources nir/Makefile: Fix alphabetization 2016-03-28 18:32:48 -07:00
nir_types.cpp nir/types: Add more type constructor functions 2016-02-13 17:22:36 -08:00
nir_types.h nir/types: add a function to get the bitsize of a base type 2016-03-17 11:16:33 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
shader_enums.c nir: move shader_enums.[ch] to compiler 2016-01-26 16:08:20 +00:00
shader_enums.h glsl: keep track of ssbo variable being accessed, add access params 2016-01-29 21:05:08 -05:00