mesa/src/glsl/builtins
Kenneth Graunke ef8f6a8c59 glsl/builtins: Actually implement int/ivec variants of abs().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>

NOTE: This is a candidate for stable release branches (and don't forget
      to re-run "make builtins" after cherry-picking.)
2011-06-14 23:41:16 -07:00
..
ir glsl/builtins: Actually implement int/ivec variants of abs(). 2011-06-14 23:41:16 -07:00
profiles glsl: Add compiler support for ARB_shader_texture_lod. 2011-05-09 11:23:54 -07:00
tools glsl/generate_builtins.py: Remove regexp to kill pointer addresses. 2011-06-14 18:29:48 -07:00