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Samuel Pitoiset 725fc0ec03 radv: switch to on-demand PS epilogs for GPL
RADV currently has two paths for PS epilogs:
- the first one is mostly used by GPL to compile fragment shader epilogs
  as part of the graphics pipeline. It's supposed to be optimal because
  fragment shader epilogs are compiled in the pipeline and eventually
  cached.
- the second one (the "on-demand" path) is required when some dynamic
  states are used because otherwise it's just impossible to compile the
  fragment shader. These epilogs are compiled during cmdbuf recording
  when all needed info are known, they are also cached in memory. This
  is the main path for Zink.

Having two different paths isn't ideal for maintenance but there is
another problem. On RDNA3, alpha to coverage needs to be exported as
part of MRTZ when either depth/stencil/samplemask are exported. The
problem being that with GPL, the PSO multisample state can be NULL when
the frag shader lib is created, which means that we can't know if atc
needs to be exported or not, even if it's static. The solution seems to
to always use on-demand fragment shader epilogs for GPL on RDNA3.

So far, I think that switching to on-demand PS epilogs unconditionally
for GPL shouldn't hurt performance and that will simplify a lot of
things.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26398>
2023-12-06 08:01:45 +00:00
.ci-farms Revert "ci: disable Collabora's LAVA lab for maintance" 2023-12-04 13:15:36 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's LAVA lab for maintance" 2023-12-04 13:15:36 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci ci: Build d3d12 gallium driver in debian-x86_32 2023-12-04 21:06:16 +00:00
android Android.mk: be able to build radeonsi without llvm 2023-11-10 01:28:16 +01:00
bin ci_run_n_monitor: allow picking a pipeline by its MR 2023-12-03 11:28:49 +00:00
build-support
docs nvk: Advertise VK_EXT_scalar_block_layout 2023-12-06 05:18:30 +00:00
include include/drm-uapi: add pvr_drm.h 2023-12-01 10:41:24 +00:00
src radv: switch to on-demand PS epilogs for GPL 2023-12-06 08:01:45 +00:00
subprojects meson: Update lua wrap to 5.4.6-4 2023-11-15 13:29:20 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ci: opt-out panfrost from clang-format 2023-11-29 13:01:08 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: tag sanity, rustfmt and clang-format job as a "placeholder" job 2023-11-09 17:30:07 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build rusticl/gl: make GLX support optional 2023-12-05 14:44:52 +00:00
meson_options.txt meson: add vp9 and av1 codec support options 2023-11-20 17:19:00 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 24.0 2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.