mesa/src
Ilia Mirkin 724134f683 nv50/ir: float(s32 & 0xff) = float(u8), not s8
Make sure to make conversion unsigned when we're ANDing the high bits
away. Fixes corruption in dolphin.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
2015-12-29 15:08:20 -05:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium nv50/ir: float(s32 & 0xff) = float(u8), not s8 2015-12-29 15:08:20 -05:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl nir: Teach nir_opt_algebraic about adding and subtracting the same thing 2015-12-29 10:39:25 -08:00
glx glx/dri3: a drawable might not be bound at wait time 2015-12-21 06:43:58 -05:00
gtest
hgl
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi mesa: do not enable KHR_debug for ES 1.0 2015-12-03 19:17:48 +00:00
mesa i965: Reemit vertex state between indirect multi draws 2015-12-29 10:39:25 -08:00
util ralloc: Fix ralloc_adopt() to the old context's last child's parent. 2015-12-18 23:30:51 -08:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
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