mesa/src
Paul Berry 72219acf6b glsl: Properly pack GS output varyings
In geometry shaders, outputs are consumed at the time of a call to
EmitVertex() (as opposed to all other shader types, where outputs are
consumed when the shader exits).  Therefore, when packing geometry
shader output varyings using lower_packed_varyings, we need to do the
packing at the time of the EmitVertex() call.

This patch accomplishes that by adding a new visitor class,
lower_packed_varyings_gs_splicer, which is responsible for splicing
the varying packing code into place wherever EmitVertex() is found.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-01 20:23:12 -07:00
..
egl egl: Restore "bogus" DRI2 invalidate event code. 2013-07-31 10:43:35 -07:00
gallium gallivm: obey clarified shift behavior 2013-08-02 03:49:57 +02:00
gbm gbm: Remember to init format on gbm_dri_bo_create. 2013-02-07 20:00:52 -05:00
getopt
glsl glsl: Properly pack GS output varyings 2013-08-01 20:23:12 -07:00
glx Apple: glFlush() is not needed with CGLFlushDrawable() 2013-07-20 10:25:28 -07:00
gtest gtest: Build it only for 'make check'. 2013-01-13 12:38:44 +01:00
mapi build: Add tests directories to SUBDIRS 2013-07-22 10:48:45 -07:00
mesa mesa: Copy linked program data for GS. 2013-08-01 20:22:07 -07:00
Makefile.am build: Remove GALLIUM_DIRS 2013-04-15 12:04:26 -07:00
SConscript Remove libGLU 2012-08-31 10:58:15 -07:00