mesa/src/amd/vulkan
Jason Ekstrand 7a2868967d radv: Drop radv_queue::flags/queue_family_index/queue_idx
They're now part of vk_queue.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13003>
2021-09-28 21:08:25 +00:00
..
layers radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
winsys radv: Support address capture and replay. 2021-07-05 17:27:51 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: Add scaffolding for RT pipeline compilation incl libraries. 2021-09-21 01:53:39 +00:00
radv_acceleration_structure.c radv: Add bvh node definitions to a header. 2021-09-21 01:53:39 +00:00
radv_acceleration_structure.h radv: Add bvh node definitions to a header. 2021-09-21 01:53:39 +00:00
radv_android.c radv/winsys: Return vulkan errors for buffer creation. 2021-07-05 17:27:51 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: Reduce NGG culling small draw threshold to 128. 2021-09-24 18:20:29 +00:00
radv_constants.h radv: Add raytracing pipeline properties. 2021-09-21 01:53:39 +00:00
radv_cs.h radv: Format. 2021-04-10 03:31:58 +02:00
radv_debug.c radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
radv_debug.h radv: Add noatocdithering option to RADV_DEBUG 2021-09-28 17:06:36 +00:00
radv_descriptor_set.c radv: Implement NULL accel struct descriptor write. 2021-09-21 01:53:39 +00:00
radv_descriptor_set.h Revert "radv: Do not access set layout during vkCmdBindDescriptorSets." 2021-05-20 13:38:33 +00:00
radv_device.c radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
radv_formats.c radv: Add more acceleration structure formats. 2021-09-21 01:53:39 +00:00
radv_image.c radv: keep depth/stencil images compressed for TRANSFER_DST on compute 2021-09-20 15:17:42 +00:00
radv_llvm_helper.cpp radv/llvm: fix using Wave32 2021-09-15 12:31:32 +02:00
radv_meta.c radv: pre-calculate viewport transforms 2021-07-16 15:22:46 +00:00
radv_meta.h radv: rename radv_decompress_depth_stencil() 2021-09-20 15:17:42 +00:00
radv_meta_blit.c radv: Format. 2021-04-10 03:31:58 +02:00
radv_meta_blit2d.c radv: Format. 2021-04-10 03:31:58 +02:00
radv_meta_buffer.c nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
radv_meta_bufimage.c radv: fix copying depth+stencil images on compute 2021-08-20 16:43:22 +00:00
radv_meta_clear.c radv: add MSAA support to the comp-to-single fast clear path 2021-09-13 16:43:07 +00:00
radv_meta_copy.c radv: add support for copying compressed depth/stencil images on compute 2021-09-20 15:17:42 +00:00
radv_meta_copy_vrs_htile.c radv: pass the HTILE buffer to radv_copy_vrs_htile() 2021-09-02 19:39:04 +00:00
radv_meta_dcc_retile.c radv: allow arbitrary swizzle modes for displayable DCC 2021-08-20 14:28:36 +00:00
radv_meta_decompress.c radv: implement depth/stencil expand on compute 2021-09-20 15:17:42 +00:00
radv_meta_fast_clear.c radv: remove useless check about the FCE predicate offset 2021-08-19 07:50:50 +00:00
radv_meta_fmask_expand.c radv: set image_dim and image_array intrinsic indices 2021-08-04 12:09:07 +00:00
radv_meta_resolve.c radv: remove useless check about number of samples in the HW resolve path 2021-08-27 07:29:17 +00:00
radv_meta_resolve_cs.c radv: set image_dim and image_array intrinsic indices 2021-08-04 12:09:07 +00:00
radv_meta_resolve_fs.c radv: Format. 2021-04-10 03:31:58 +02:00
radv_nir_lower_ycbcr_textures.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c radv: pass the pipeline key to the backend compilers 2021-09-27 11:57:25 +02:00
radv_pass.c radv: fix specifying the stencil layout for separate depth/stencil layouts 2021-07-16 09:20:58 +02:00
radv_pipeline.c radv: Add noatocdithering option to RADV_DEBUG 2021-09-28 17:06:36 +00:00
radv_pipeline_cache.c radv: do not store meta shaders to the default shader disk cache 2021-09-21 12:21:41 +00:00
radv_pipeline_rt.c radv: cleanup uses of VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT 2021-09-28 08:25:26 +02:00
radv_private.h radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
radv_query.c radv: use pool stride when copying single query results 2021-08-30 19:02:40 +00:00
radv_radeon_winsys.h radv: Support address capture and replay. 2021-07-05 17:27:51 +00:00
radv_shader.c radv: remove vs_common_out:export_prim_id 2021-09-28 13:42:52 +00:00
radv_shader.h radv: remove vs_common_out:export_prim_id 2021-09-28 13:42:52 +00:00
radv_shader_args.c radv: stop using the shader keys for as_ls/as_es/as_ngg when possible 2021-09-24 11:59:34 +00:00
radv_shader_args.h radv: New shader args for NGG culling settings and viewport. 2021-07-13 23:56:33 +00:00
radv_shader_helper.h radv: remove RADV_DEBUG=nothreadllvm 2021-04-23 11:26:48 +00:00
radv_shader_info.c radv: remove vs_common_out:export_prim_id 2021-09-28 13:42:52 +00:00
radv_sqtt.c radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
radv_util.c radv: remove unecessary radv_finishme() for invalid color formats 2021-08-27 07:29:17 +00:00
radv_wsi.c radv: Drop radv_queue::flags/queue_family_index/queue_idx 2021-09-28 21:08:25 +00:00
radv_wsi_display.c radv: Implement VK_EXT_acquire_drm_display 2021-06-24 15:48:38 +00:00
radv_wsi_wayland.c radv: Format. 2021-04-10 03:31:58 +02:00
radv_wsi_x11.c radv: Format. 2021-04-10 03:31:58 +02:00
si_cmd_buffer.c radv: Disable HW generated edge flags for NGG shaders. 2021-09-23 15:52:26 +02:00
vk_format.h vulkan,radv: Move vk_format_depth/stencil_only to common code 2021-08-17 21:29:35 +00:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00
vulkan_radv.def radv: fix build with mingw 2021-08-13 12:13:21 +02:00