mesa/src/compiler
Jason Ekstrand 70dc017aec nir: Stop whacking gl_FrontFacing to a system value
We have a cap bit for gallium and a GLSL compiler flag to control this.
Just trust what GLSL gives us and stop forcing it.  In order for this to
be safe, we have to advertise another cap in some of the gallium
drivers.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-01 21:59:37 +00:00
..
glsl nir: Stop whacking gl_FrontFacing to a system value 2019-08-01 21:59:37 +00:00
nir nir/lower_io: Add an option to lower 64-bit varyings 2019-07-31 18:14:09 -05:00
spirv compiler: replace MAYBE_UNUSED with UNUSED 2019-07-31 09:41:05 +01:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
blob.h compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp util: use standard name for snprintf() 2019-07-19 22:39:38 +01:00
glsl_types.h glsl: Add a constructor for glsl_struct_field to specify the precision 2019-07-11 08:04:54 +02:00
Makefile.sources nir: replace lower_sincos with algebraic opt 2019-07-24 17:36:21 -04:00
meson.build meson: Build with Python 3 2018-08-10 15:15:09 -07:00
nir_types.cpp nir/types: Add glsl_type_is_unsized_array helper 2019-07-12 23:42:41 +02:00
nir_types.h nir/types: Add glsl_type_is_unsized_array helper 2019-07-12 23:42:41 +02:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c glsl: Optionally declare gl_PointCoord as a system value 2019-07-18 13:20:39 +00:00
shader_enums.h glsl: Optionally declare gl_PointCoord as a system value 2019-07-18 13:20:39 +00:00
shader_info.h nir/gather_info: Look for uses of helper invocations 2019-07-23 13:40:41 -05:00