mesa/src/gallium/include/pipe
Sil Vilerino 6fea823dc0 frontend/va: Keep track of some VP9 previous frame data for current frame use_prev_in_find_mvs_refs
Fixes: c8e8ce83 ("d3d12: Add VP9 Decode support")

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21694>
2023-03-04 03:22:48 +00:00
..
p_compiler.h util: Remove unused WIN32 and MSVC related staff in p_compiler.h 2022-11-24 06:21:39 +00:00
p_context.h gallium: add the u_vbuf pointer into pipe_context 2022-12-11 14:37:27 +00:00
p_defines.h gallium: add PIPE_CAP_NULL_TEXTURES 2023-02-05 13:32:02 +00:00
p_screen.h gallium: move etnaviv screen_lookup_or_create function to common code 2023-02-12 17:11:16 +00:00
p_shader_tokens.h gallium/pipe: Trim trailing spaces in src/gallium/include/pipe/*.h 2022-11-16 11:21:01 +00:00
p_state.h gallium: plumb resolve attachments through from frontends -> pipe_framebuffer_state 2023-02-15 18:06:16 +00:00
p_video_codec.h gallium: pipe: add get_decoder_fence vfunc 2023-01-11 19:34:33 +00:00
p_video_enums.h frontends/va: Implement vaSyncBuffer 2022-09-21 23:31:15 +00:00
p_video_state.h frontend/va: Keep track of some VP9 previous frame data for current frame use_prev_in_find_mvs_refs 2023-03-04 03:22:48 +00:00