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No shader-db changes on any Intel platform. v2: Fix for Xe2. v3: Rework the way that we determine that an intrinsic can actually be convergent. This will now depend on whether or not the important sources have previously be determined to be convergent. Fixes intermitent failures in some test cases (including dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.push_constant_float_16_to_32.scalar_frag). v4: s/the it/it/ in a comment. Noticed by Ken. fossil-db: No fossil-db changes on Lunar Lake. Meteor Lake and DG2 had similar results. (Meteor Lake shown) Totals: Instrs: 152743449 -> 152743161 (-0.00%) Cycle count: 17399179660 -> 17399193488 (+0.00%) Totals from 144 (0.02% of 633314) affected shaders: Instrs: 5936 -> 5648 (-4.85%) Cycle count: 51616 -> 65444 (+26.79%) Tiger Lake, Ice Lake, and Skylake had similar results. (Tiger Lake shown) Totals: Instrs: 150646195 -> 150645907 (-0.00%) Cycle count: 15618427818 -> 15618428942 (+0.00%) Totals from 144 (0.02% of 632567) affected shaders: Instrs: 6218 -> 5930 (-4.63%) Cycle count: 39968 -> 41092 (+2.81%) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884> |
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| drm-shim | ||
| egl | ||
| etnaviv | ||
| freedreno | ||
| gallium | ||
| gbm | ||
| getopt | ||
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| imagination | ||
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| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| microsoft | ||
| nouveau | ||
| panfrost | ||
| tool | ||
| util | ||
| virtio | ||
| vulkan | ||
| x11 | ||
| .clang-format | ||
| meson.build | ||