mesa/src
Anuj Phogat 6f0089e92e glsl: Fix crash due to negative array index
Currently Mesa crashes with a shader like this:

[fragmnet shader]
float[5] array;
int idx = -2;
void main()
{
   gl_FragColor = vec4(0.0, 1.0, 0.0, array[idx]);
}

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-10-22 16:13:37 -07:00
..
egl util: Include in Android builds 2014-10-03 01:25:28 +01:00
gallium radeonsi: implement pipe_rasterizer_state::clip_halfz 2014-10-22 21:05:00 +02:00
gbm gbm: Log at least one dlerror() when we fail to open any drivers. 2014-07-30 22:31:30 -07:00
getopt
glsl glsl: Fix crash due to negative array index 2014-10-22 16:13:37 -07:00
glx glx: Fix glxUseXFont for glxWindow and glxPixmaps 2014-10-13 22:05:58 -06:00
gtest gtest: Update to 1.7.0. 2014-04-14 00:06:53 -07:00
hgl gallium/targets: Break haiku state_tracker out to own directory 2014-08-28 21:27:29 -04:00
loader loader: Check dlsym() did not fail in libudev_get_device_name_for_fd() 2014-09-23 10:25:02 +03:00
mapi mesa: remove last DJGPP remains 2014-09-27 15:20:49 +01:00
mesa i965/vec4: Generate better code for ir_triop_csel. 2014-10-21 21:14:03 -07:00
util util: Include in Android builds 2014-10-03 01:25:28 +01:00
Makefile.am automake: handle gallium SUBDIRs in gallium/Makefile 2014-08-13 00:46:54 +01:00
SConscript util: Move ralloc to a new src/util directory. 2014-08-04 11:06:58 -07:00