mesa/src/mapi/glapi/gen/ARB_compute_shader.xml
Marek Olšák df3447c331 glapi: autogenerate _mesa_initialize_save_table with python
The generated file looks like this:

SET_NewList(table, save_NewList);
SET_ListBase(table, save_ListBase);
SET_Bitmap(table, save_Bitmap);
SET_RasterPos2d(table, save_RasterPos2d);
SET_RasterPos2dv(table, save_RasterPos2dv);
SET_RasterPos2f(table, save_RasterPos2f);
SET_RasterPos2fv(table, save_RasterPos2fv);
SET_RasterPos2i(table, save_RasterPos2i);
SET_RasterPos2iv(table, save_RasterPos2iv);
SET_RasterPos2s(table, save_RasterPos2s);
...

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 12:00:19 -05:00

40 lines
2 KiB
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_compute_shader" number="122">
<enum name="COMPUTE_SHADER" value="0x91B9"/>
<enum name="MAX_COMPUTE_UNIFORM_BLOCKS" value="0x91BB"/>
<enum name="MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value="0x91BC"/>
<enum name="MAX_COMPUTE_IMAGE_UNIFORMS" value="0x91BD"/>
<enum name="MAX_COMPUTE_SHARED_MEMORY_SIZE" value="0x8262"/>
<enum name="MAX_COMPUTE_UNIFORM_COMPONENTS" value="0x8263"/>
<enum name="MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value="0x8264"/>
<enum name="MAX_COMPUTE_ATOMIC_COUNTERS" value="0x8265"/>
<enum name="MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value="0x8266"/>
<enum name="MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value="0x90EB"/>
<enum name="MAX_COMPUTE_WORK_GROUP_COUNT" value="0x91BE"/>
<enum name="MAX_COMPUTE_WORK_GROUP_SIZE" value="0x91BF"/>
<enum name="COMPUTE_WORK_GROUP_SIZE" value="0x8267"/>
<enum name="UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value="0x90EC"/>
<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value="0x90ED"/>
<enum name="DISPATCH_INDIRECT_BUFFER" value="0x90EE"/>
<enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
<enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
<function name="DispatchCompute" es2="3.1" no_error="true" exec="dlist">
<param name="num_groups_x" type="GLuint"/>
<param name="num_groups_y" type="GLuint"/>
<param name="num_groups_z" type="GLuint"/>
</function>
<function name="DispatchComputeIndirect" es2="3.1" no_error="true" exec="dlist">
<param name="indirect" type="GLintptr"/>
</function>
</category>
</OpenGLAPI>