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Instead of emitting 1.0 / sqrt(x) which includes a slow division that
LLVM doesn't always optimize even if the metadata is correctly set.
pipeline-db (VEGA10/LLVM 9):
Totals from affected shaders:
SGPRS: 16872 -> 16864 (-0.05 %)
VGPRS: 15320 -> 15464 (0.94 %)
Spilled SGPRs: 2021 -> 2133 (5.54 %)
Code Size: 1915464 -> 1917476 (0.11 %) bytes
Max Waves: 641 -> 639 (-0.31 %)
pipeline-db (VEGA10/LLVM 10):
Totals from affected shaders:
SGPRS: 43936 -> 44120 (0.42 %)
VGPRS: 41776 -> 41972 (0.47 %)
Spilled SGPRs: 875 -> 875 (0.00 %)
Code Size: 4468164 -> 4468120 (-0.00 %) bytes
Max Waves: 2412 -> 2414 (0.08 %)
pipeline-db (VEGA10/LLVM 11 - 92744f62478):
Totals from affected shaders:
SGPRS: 60096 -> 60096 (0.00 %)
VGPRS: 63552 -> 63648 (0.15 %)
Spilled SGPRs: 6135 -> 6117 (-0.29 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Code Size: 6252996 -> 6249772 (-0.05 %) bytes
Max Waves: 2324 -> 2337 (0.56 %)
LLVM 11 (master) is more affected than previous versions, but
based on the small impact with LLVM 9/10, I decided to emit it
unconditionally.
Cc: 20.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4326>
(cherry picked from commit
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| README.rst | ||
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| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.