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The compilers (brw and elk) static libraries depend only on idep_nir_headers instead of idep_nir. This was done to increase the parallelism in the build. One side effect is that consumers of the compilers must depend on idep_nir themselves to ensure nir symbols are resolved. Various intel tools don't use NIR directly, so don't depend on it, and only use a few functions of the compiler, that *mostly* don't depend on linking NIR functions except for the case of nir_print_instr. The current code adds a weak empty function to take its place in case it is not linked. This is sort of a hack because if we change the compiler in ways that use NIR differently, or we use different functions of the compiler in the tools, we will end up having to add other dummy definitions. A better solution here (suggested by Dylan) is to add the idep_nir to the list of dependencies of the compilers idep's. The static libraries of the compilers still don't depend directly on NIR, but any user of idep_compiler_* will get that dependency. Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27865> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.