..
clc
compiler/clc: Fix const correctness in libclc_add_generic_variants
2026-02-08 22:48:13 +00:00
glsl
glsl: make fmin/fmax/fsat nan/inf preserving
2026-02-10 18:42:02 +00:00
isaspec
isaspec: Print the bit number when just a single bit is undefined.
2026-01-27 02:00:40 +00:00
libcl
libcl: avoid calling UNREACHABLE(str) macro without arguments
2025-08-04 23:15:18 +02:00
nir
nir: Add nir_resource_intel_internal entry
2026-02-12 16:45:22 +00:00
rust
nir: add nvidias shared memory non unform address shift
2026-02-11 03:41:23 +01:00
spirv
spirv: use nan/inf preserve for glsl.std.450 min/max instead of exact
2026-02-10 18:42:02 +00:00
builtin_types.py
compiler: add float8 glsl types
2025-06-23 07:59:24 +00:00
builtin_types_c.py
util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
2023-12-07 12:41:07 +00:00
builtin_types_h.py
compiler: Generate files with newline at end
2025-06-24 14:01:04 +00:00
glsl_types.c
compiler: Add FP8 types to GLSL type decoder
2025-12-19 00:09:53 +00:00
glsl_types.h
glsl, mesa: add EXT_shader_pixel_local_storage extension
2025-11-18 20:25:43 +00:00
list.h
nir: remove unused stuff from list.h
2025-07-31 20:23:04 +00:00
meson.build
nir, glsl: Add support for softfloat32
2025-11-14 19:31:17 +00:00
shader_enums.c
nir, ir3: Make ir3 GS varyings use a proper index
2026-01-21 20:54:15 +00:00
shader_enums.h
nir: add ACCESS_SPARSE
2026-02-02 17:56:52 +00:00
shader_info.h
glsl/nir: Add texture_buffers to shader info
2026-01-13 10:00:58 +01:00