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Certain transcendental instructions are not even possible to generate since these bits are lowered away before the Bifrost backend is touched, as far as I know. Job management instructions (most interestingly DOORBELL) do not correspond to OpenGL/OpenCL/Vulkan. Segment arithmetic seems mostly useless for real code, any actual use case I can think of is already covered by indirect loads/stores which does the segment arithmetic implicitly. I've never seen this in blob code, probably just a future proofing thing. Dropping these instructions corresponds to a 3% reduction in generated lines of code for the printer, builder, and packer for the new IR. Not a terrible yield for functionality we'll likely never need. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8213> |
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| broadcom | ||
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| egl | ||
| etnaviv | ||
| freedreno | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| imgui | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| microsoft | ||
| panfrost | ||
| util | ||
| virtio | ||
| vulkan | ||
| meson.build | ||
| SConscript | ||