mesa/src
Ilia Mirkin 6d5c3c8260 nv50: use 2d blit when src/dst have same number of samples
The 2D engine should be usable in more cases, but this fixes MS blits
between textures with the same MS settings. Otherwise a single sample is
selected to be the target texel value.

This allows other tests to work that render to a RB and then blit that
to a texture for input into a shader that uses sampler2DMS to verify it.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-04-19 13:23:32 -04:00
..
egl egl/build: Sort egl sources alphabetically. 2014-04-07 09:41:00 -07:00
gallium nv50: use 2d blit when src/dst have same number of samples 2014-04-19 13:23:32 -04:00
gbm gbm/build: Add headers to distribution. 2014-04-07 09:41:01 -07:00
getopt
glsl glsl: Allow explicit binding on atomics again 2014-04-18 10:35:05 -07:00
glx glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path 2014-04-09 22:12:35 +01:00
gtest gtest: Update to 1.7.0. 2014-04-14 00:06:53 -07:00
hgl
loader loader: don't limit the non-udev path to only android 2014-04-05 12:17:28 +01:00
mapi glapi: Fix libglapi build. 2014-04-07 14:34:49 -07:00
mesa i965/fs: Implement fs_inst::force_sechalf support on Broadwell. 2014-04-18 11:57:33 -07:00
Makefile.am src/build: Add getopt to distribution. 2014-04-07 09:41:02 -07:00
SConscript