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Starting with GL 3.0 it's legal to have no drawable bound to the current context. GLX_SGI_video_sync doesn't take a drawable for an argument so it implicitly operates on... something. NVIDIA's driver throws GLX_BAD_CONTEXT for GetVideoSync, but WaitVideoSync seems to actually wait for the next MSC on the context's screen. We could work around this by internally creating/destroying a GLXWindow for the root window, but for Xwayland there's not necessarily a good answer it can return. Just throw GLX_BAD_CONTEXT for both. Fixes: mesa/mesa#1207 Reviewed-by: Michel Dänzer <mdaenzer@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8334> |
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| .. | ||
| apple | ||
| tests | ||
| windows | ||
| applegl_glx.c | ||
| clientattrib.c | ||
| clientinfo.c | ||
| compsize.c | ||
| create_context.c | ||
| dri2.c | ||
| dri2.h | ||
| dri2_glx.c | ||
| dri2_priv.h | ||
| dri3_glx.c | ||
| dri3_priv.h | ||
| dri_common.c | ||
| dri_common.h | ||
| dri_common_interop.c | ||
| dri_common_query_renderer.c | ||
| drisw_glx.c | ||
| drisw_priv.h | ||
| driwindows_glx.c | ||
| eval.c | ||
| g_glxglvnddispatchfuncs.c | ||
| g_glxglvnddispatchindices.h | ||
| glx_error.c | ||
| glx_error.h | ||
| glx_pbuffer.c | ||
| glx_query.c | ||
| glxclient.h | ||
| glxcmds.c | ||
| glxconfig.c | ||
| glxconfig.h | ||
| glxcurrent.c | ||
| glxext.c | ||
| glxextensions.c | ||
| glxextensions.h | ||
| glxglvnd.c | ||
| glxglvnd.h | ||
| glxglvnddispatchfuncs.h | ||
| glxhash.c | ||
| glxhash.h | ||
| indirect_glx.c | ||
| indirect_init.h | ||
| indirect_texture_compression.c | ||
| indirect_transpose_matrix.c | ||
| indirect_vertex_array.c | ||
| indirect_vertex_array.h | ||
| indirect_vertex_array_priv.h | ||
| indirect_vertex_program.c | ||
| indirect_window_pos.c | ||
| meson.build | ||
| packrender.h | ||
| packsingle.h | ||
| pixel.c | ||
| pixelstore.c | ||
| query_renderer.c | ||
| render2.c | ||
| renderpix.c | ||
| single2.c | ||
| singlepix.c | ||
| vertarr.c | ||
| xfont.c | ||