mesa/src
Jason Ekstrand 6c8ba59cff i965: Use nir_lower_tex for texture coordinate lowering
Previously, we had a rescale_texcoords helper in the FS backend for
handling rescaling of texture coordinates.  Now that we can do variants in
NIR, we can use nir_lower_tex to do the rescaling for us.  This allows us
to delete the i965-specific code and gives us proper TEXTURE_RECTANGLE and
GL_CLAMP handling in vertex and geometry shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-23 11:04:49 -08:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium svga: Add ASTC formats to format table. 2015-11-23 16:45:28 +00:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl nir/lower_tex: Set the dest_type for txs instructions 2015-11-23 11:02:15 -08:00
glx glx/dri3: Convert to use dri3 helper in loader library 2015-11-17 17:26:20 +02:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi glapi: add EXT_blend_func_extended XML definitions 2015-11-19 11:39:51 -05:00
mesa i965: Use nir_lower_tex for texture coordinate lowering 2015-11-23 11:04:49 -08:00
util ralloc: Set *start in ralloc_vasprintf_rewrite_tail() if str is NULL. 2015-11-12 11:00:10 -08:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00