mesa/src/intel/shaders/libintel_shaders.h
Lionel Landwerlin 76c3d97c84 intel/shaders: add iris variant of indirect draws generation shader
Iris does not use Gfx11+ SGVS extended parameters, so we have to rely
on the old Gfx9 method of providing the parameters through vertex
buffers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26797>
2024-02-13 00:06:45 +00:00

125 lines
4.3 KiB
C

/* Copyright © 2023 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#ifndef _LIBANV_SHADERS_H_
#define _LIBANV_SHADERS_H_
/* Define stdint types compatible between the CPU and GPU for shared headers */
#ifndef __OPENCL_VERSION__
#include <stdint.h>
#include "util/macros.h"
#else
#define BITFIELD_BIT(i) (1u << i)
typedef ulong uint64_t;
typedef uint uint32_t;
typedef ushort uint16_t;
typedef uchar uint8_t;
typedef long int64_t;
typedef int int32_t;
typedef short int16_t;
typedef char int8_t;
typedef struct VkDrawIndexedIndirectCommand {
uint32_t indexCount;
uint32_t instanceCount;
uint32_t firstIndex;
int32_t vertexOffset;
uint32_t firstInstance;
} VkDrawIndexedIndirectCommand __attribute__((aligned(4)));
typedef struct VkDrawIndirectCommand {
uint32_t vertexCount;
uint32_t instanceCount;
uint32_t firstVertex;
uint32_t firstInstance;
} VkDrawIndirectCommand __attribute__((aligned(4)));
#include "genxml/gen_macros.h"
#include "genxml/genX_cl_pack.h"
#endif
/**
* Flags for generated_draws.cl
*/
#define ANV_GENERATED_FLAG_INDEXED BITFIELD_BIT(0)
#define ANV_GENERATED_FLAG_PREDICATED BITFIELD_BIT(1)
/* Only used on Gfx9, means the pipeline is using gl_DrawID */
#define ANV_GENERATED_FLAG_DRAWID BITFIELD_BIT(2)
/* Only used on Gfx9, means the pipeline is using gl_BaseVertex or
* gl_BaseInstance
*/
#define ANV_GENERATED_FLAG_BASE BITFIELD_BIT(3)
/* Whether the count is indirect */
#define ANV_GENERATED_FLAG_COUNT BITFIELD_BIT(4)
/* Whether the generation shader writes to the ring buffer */
#define ANV_GENERATED_FLAG_RING_MODE BITFIELD_BIT(5)
/* Whether TBIMR tile-based rendering shall be enabled. */
#define ANV_GENERATED_FLAG_TBIMR BITFIELD_BIT(6)
/**
* Flags for query_copy.cl
*/
#define ANV_COPY_QUERY_FLAG_RESULT64 BITFIELD_BIT(0)
#define ANV_COPY_QUERY_FLAG_AVAILABLE BITFIELD_BIT(1)
#define ANV_COPY_QUERY_FLAG_DELTA BITFIELD_BIT(2)
#define ANV_COPY_QUERY_FLAG_PARTIAL BITFIELD_BIT(3)
#ifdef __OPENCL_VERSION__
void genX(write_3DSTATE_VERTEX_BUFFERS)(global void *dst_ptr,
uint32_t buffer_count);
void genX(write_VERTEX_BUFFER_STATE)(global void *dst_ptr,
uint32_t mocs,
uint32_t buffer_idx,
uint64_t address,
uint32_t size,
uint32_t stride);
void genX(write_3DPRIMITIVE)(global void *dst_ptr,
bool is_predicated,
bool is_indexed,
bool use_tbimr,
uint32_t vertex_count_per_instance,
uint32_t start_vertex_location,
uint32_t instance_count,
uint32_t start_instance_location,
uint32_t base_vertex_location);
#if GFX_VER >= 11
void genX(write_3DPRIMITIVE_EXTENDED)(global void *dst_ptr,
bool is_predicated,
bool is_indexed,
bool use_tbimr,
uint32_t vertex_count_per_instance,
uint32_t start_vertex_location,
uint32_t instance_count,
uint32_t start_instance_location,
uint32_t base_vertex_location,
uint32_t param_base_vertex,
uint32_t param_base_instance,
uint32_t param_draw_id);
#endif
void genX(write_MI_BATCH_BUFFER_START)(global void *dst_ptr, uint64_t addr);
void genX(write_draw)(global uint32_t *dst_ptr,
global void *indirect_ptr,
global uint32_t *draw_id_ptr,
uint32_t draw_id,
uint32_t instance_multiplier,
bool is_indexed,
bool is_predicated,
bool uses_tbimr,
bool uses_base,
bool uses_draw_id,
uint32_t mocs);
#endif /* __OPENCL_VERSION__ */
#endif /* _LIBANV_SHADERS_H_ */