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Marta Lofstedt 6c3de8996f mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenGL Core
According to OpenGL ES 3.1 specification 10.3.1:
"An INVALID_OPERATION error is generated if buffer is not zero
or a name returned from a previous call to GenBuffers,
or if such a name has since been deleted with DeleteBuffers."
This error check was previously limited to OpenGL Core.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
2015-09-22 12:21:59 +02:00
bin bugzilla_mesa.sh: sort the bugs list by number 2015-07-13 20:02:09 +01:00
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include GL: update glext to svn 31811 2015-08-20 18:42:03 +10:00
m4
scons scons: Always define __STDC_LIMIT_MACROS. 2015-08-15 01:44:33 -07:00
src mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenGL Core 2015-09-22 12:21:59 +02:00
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Android.common.mk android: Always define __STDC_LIMIT_MACROS. 2015-09-09 15:26:46 +01:00
Android.mk egl: android: remove DRM_GRALLOC_TOP hack 2015-07-22 16:35:27 +01:00
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install-gallium-links.mk
install-lib-links.mk
Makefile.am automake: build all drivers but vc4 during distcheck 2015-08-22 11:23:58 +01:00
SConstruct
VERSION docs: add 11.1.0-devel release notes template, bump version 2015-08-22 13:28:16 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.