mesa/src/gallium/include/pipe
Marek Olšák 6bf81de339 gallium: rework flags for pipe_context::dump_debug_state
The pipelined hang detection mode will not want to dump everything.
(and it's also time consuming) It will only dump shaders after a draw call
and then dump the status registers separately if a hang is detected.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-07-26 23:06:46 +02:00
..
p_compiler.h gallium: Include intrin.h instead of defining ourselves. 2016-04-26 17:17:00 +01:00
p_config.h Remove Sun CC specific code. 2015-12-02 07:51:04 +00:00
p_context.h gallium: rework flags for pipe_context::dump_debug_state 2016-07-26 23:06:46 +02:00
p_defines.h gallium: rework flags for pipe_context::dump_debug_state 2016-07-26 23:06:46 +02:00
p_format.h gallium: do not wrap header inclusion in 2016-03-09 17:21:39 +00:00
p_screen.h gallium: add NIR as a possible IR 2016-05-11 12:20:11 -04:00
p_shader_tokens.h tgsi: Add WORK_DIM System Value 2016-07-02 12:21:28 +02:00
p_state.h Revert "gallium: Force blend color to 16-byte alignment" 2016-07-13 13:55:33 -05:00
p_video_codec.h Remove wrongly repeated words in comments 2016-06-23 13:55:03 -07:00
p_video_enums.h gallium: do not wrap header inclusion in 2016-03-09 17:21:39 +00:00
p_video_state.h vl: add entry point 2016-07-19 12:36:46 +02:00