mesa/src
Eric Anholt eda3e4e055 nir/builder: Add a name format arg to nir_builder_init_simple_shader().
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup.  I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.

I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:50:29 -08:00
..
amd nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
android_stub mesa: Make the android_stub be a set of non-installed shared libraries. 2020-09-22 17:09:22 +00:00
broadcom nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
compiler nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
drm-shim drm-shim: Fix unused variable warnings from asserts in release build. 2020-08-28 22:45:08 +00:00
egl egl/dri2: implement createImageFromDmaBufs3 2020-11-02 10:15:47 +01:00
etnaviv etnaviv: drm: fix BO refcount race 2020-10-30 13:27:44 +00:00
freedreno nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
gallium nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
gbm egl: implement EGL_EXT_protected_surface support 2020-11-02 10:15:47 +01:00
getopt
glx glx: get rid of memory leak 2020-10-26 12:49:09 +00:00
gtest gtest: Update to 1.10.0 2020-04-20 11:57:11 +00:00
hgl scons: Prune out unnecessary targets. 2020-03-30 13:38:01 +00:00
imgui
intel nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
loader loader: Print dlerror() output in the failure message 2020-11-04 21:45:37 +00:00
mapi mesa: Implement GL_ANGLE_pack_reverse_row_order 2020-11-06 02:28:44 +00:00
mesa nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
microsoft d3d12: ensure all compoents of clip-distances are written 2020-11-10 15:37:07 +00:00
panfrost nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
util mesa: Undefine ALIGN macro before it is used as a function name. Issues on MacOS. 2020-11-11 09:09:45 +00:00
virtio virgl: update protocol headers 2020-08-21 18:38:44 +00:00
vulkan util: add mapping from Vulkan to Gallium R64 integer formats 2020-11-09 18:28:59 +00:00
meson.build d3d12: introduce d3d12 gallium driver 2020-11-10 15:37:07 +00:00
SConscript driconf: drop now unused translation facility 2020-06-22 21:50:12 +00:00