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MinGW DEF parsing is even more broken than before, and 32-bits import libs are broken regardless one uses opengl32.mingw.def or opengl32.def. This change removes opengl32.mingw.def and addresses the issue differently: - link opengl32.dll with --enable-stdcall-fixup - use the systems opengl32 import lib (libopengl32.a/opengl32.lib) instead of our own This change also gets test_wgl built with MinGW (even if it's never tested), which I used to verify this; and to not link against internal libraries. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> v2: Revert back to shared_library. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10767> |
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| lavapipe | ||
| nine | ||
| omx | ||
| osmesa | ||
| va | ||
| vdpau | ||
| wgl | ||
| xa | ||
| xvmc | ||