mesa/src
Ilia Mirkin 6b92a06ea3 mesa/st: add per sample shading state to fp key and set interpolation
This enables a gallium driver not to care about the semantics of
ARB_sample_shading vs ARB_gpu_shader5 sample attributes. When
ARB_sample_shading-style sample shading is enabled, all of the fp inputs
are marked for interpolation at the sample location.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-07-09 19:26:32 -04:00
..
egl egl: Remove unused variable dri_driver_path. 2014-06-17 10:18:12 -07:00
gallium gallium: switch dedicated centroid field to interpolation location 2014-07-09 19:26:32 -04:00
gbm gbm: Remove 64x64 restriction from GBM_BO_USE_CURSOR 2014-06-12 16:13:39 +09:00
getopt
glsl glsl/glcpp: Don't choke on an empty pragma 2014-07-09 12:05:14 -07:00
glx glx/dri3: add GPU offloading support. 2014-07-01 13:07:52 +10:00
gtest gtest: Update to 1.7.0. 2014-04-14 00:06:53 -07:00
hgl haiku libGL: Move from gallium target to src/hgl 2014-01-06 15:50:21 -06:00
loader mesa: fix the condition in src/loader/Makefile.am 2014-07-01 09:42:44 -06:00
mapi Remove the ATI_envmap_bumpmap extension 2014-06-30 12:02:25 -07:00
mesa mesa/st: add per sample shading state to fp key and set interpolation 2014-07-09 19:26:32 -04:00
Makefile.am loader: Use drirc device_id parameter in complement to DRI_PRIME 2014-07-01 13:07:40 +10:00
SConscript loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00