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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
This experimental and very suboptimal implementation of graphics pipeline library shouldn't be used by anyone, except for development purposes. It's still under active development from my side. This extension is only exposed via RADV_PERFTEST=gpl anyways. It's very suboptimal because RADV doesn't yet support PS epilogs and VS prologs need to be improved/reworked because GPL changed the logic (eg. can't know the next stage when compiling a prolog). So, currently the driver ALWAYS retains NIR shaders during libs creation and it links and compiles in the final pipeline. I have WIP branches for approximately everything but it looks simpler to start merging an initial implementation in order to improve steps by steps from main. This commit might look simple and short but I already merged TON of preliminary work. RADV was definitely not ready for GPL and it's still not completely fine. Expect refactoring again. This implementation currently pass dEQP-VK.pipeline.pipeline_library.* on NAVI21, except few feedback creation tests due to CTS bugs. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17542> |
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| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.