mesa/src/gallium/docs
Christoph Bumiller 94822c6d83 gallium: extend resource_resolve to accommodate BlitFramebuffer
Resolve via glBlitFramebuffer allows resolving a sub-region of a
renderbuffer to a different location in any mipmap level of some
other texture, and, with a new extension, even scaling. Therefore,
location and size parameters are needed.

The mask parameter was added because resolving only depth or only
stencil of a combined buffer is possible as well.

Full information about the blit operation allows the drivers to
take the most efficient path they possibly can.
2011-08-04 15:38:49 +02:00
..
source gallium: extend resource_resolve to accommodate BlitFramebuffer 2011-08-04 15:38:49 +02:00
d3d11ddi.txt gallium: remove flags from the flush function 2011-03-11 21:39:31 +01:00
make.bat Add Gallium docs. 2009-12-20 15:00:40 -08:00
Makefile Add Gallium docs. 2009-12-20 15:00:40 -08:00