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for intrinsics, we have these really nice builders using designated initializers + macros to specify optional indices. texture instrs have even more craziness involved, but we can do the same trick. this commit takes the existing "fixed form" deref-centric tex builders and generalizes them to work with non-deref textures, making it useful also for GL and late VK passes, while providing an API that strives to be ergonomic and consistent. this series only implements a subset of possible texture operations for now, but more generalizing could be added as people have need. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36050> |
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| .. | ||
| radv_meta_nir.c | ||
| radv_meta_nir.h | ||
| radv_nir.h | ||
| radv_nir_apply_pipeline_layout.c | ||
| radv_nir_export_multiview.c | ||
| radv_nir_lower_abi.c | ||
| radv_nir_lower_cooperative_matrix.c | ||
| radv_nir_lower_fs_barycentric.c | ||
| radv_nir_lower_fs_intrinsics.c | ||
| radv_nir_lower_hit_attrib_derefs.c | ||
| radv_nir_lower_intrinsics_early.c | ||
| radv_nir_lower_io.c | ||
| radv_nir_lower_primitive_shading_rate.c | ||
| radv_nir_lower_printf.c | ||
| radv_nir_lower_ray_queries.c | ||
| radv_nir_lower_view_index.c | ||
| radv_nir_lower_viewport_to_zero.c | ||
| radv_nir_lower_vs_inputs.c | ||
| radv_nir_opt_fs_builtins.c | ||
| radv_nir_opt_tid_function.c | ||
| radv_nir_remap_color_attachment.c | ||
| radv_nir_rt_common.c | ||
| radv_nir_rt_common.h | ||
| radv_nir_rt_shader.c | ||