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glsl
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glsl: Initialize ast_node member field location.path in constructor.
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2020-10-03 10:45:46 +00:00 |
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nir
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nir: Fix undefined behavior due to signed integer multiplication overflows
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2020-10-07 19:50:01 +00:00 |
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spirv
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spirv: Make the clc_shader const
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2020-10-06 04:26:22 +00:00 |
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Android.glsl.gen.mk
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Android: Fixes for Q and R
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2020-07-15 20:49:24 +00:00 |
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Android.glsl.mk
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Android.mk
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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nir/vtn: Add support for kernel images to SPIRV-to-NIR.
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2020-08-31 21:17:39 +00:00 |
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glsl_types.cpp
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nir: Add a pass to lower vec3s to vec4s
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2020-10-02 07:30:49 +00:00 |
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glsl_types.h
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nir: Add a pass to lower vec3s to vec4s
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2020-10-02 07:30:49 +00:00 |
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Makefile.sources
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nir: add new helper passes that lower uniforms to literals
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2020-10-07 17:30:12 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a pass to lower vec3s to vec4s
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2020-10-02 07:30:49 +00:00 |
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nir_types.h
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nir: Add a pass to lower vec3s to vec4s
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2020-10-02 07:30:49 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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Move compiler.h and imports.h/c from src/mesa/main into src/util
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2020-03-27 21:00:09 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: add INTERP_MODE_COLOR for radeonsi
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2020-09-02 23:03:00 -04:00 |
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shader_enums.h
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compiler: add INTERP_MODE_COLOR for radeonsi
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2020-09-02 23:03:00 -04:00 |
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shader_info.h
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nir: add new helper passes that lower uniforms to literals
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2020-10-07 17:30:12 +00:00 |