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Patrick Lerda 6a8e6716ac aux/draw: fix memory leak related to ureg_get_tokens()
Indeed, the function nir_to_tgsi() returns an ureg_get_tokens() allocated
object which is assigned locally. The ureg_get_tokens() allocated object
should be freed.

For instance, this issue is triggered with a llvm enabled lima,
"piglit/bin/gl-1.0-rendermode-feedback -auto -fbo":
Direct leak of 512 byte(s) in 1 object(s) allocated from:
    #0 0x7faeaa4500 in __interceptor_realloc (/usr/lib64/libasan.so.6+0xa4500)
    #1 0x7fa4a88f1c in tokens_expand ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:239
    #2 0x7fa4a88f1c in get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:262
    #3 0x7fa4a900f4 in copy_instructions ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2079
    #4 0x7fa4a900f4 in ureg_finalize ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2129
    #5 0x7fa4a91dfc in ureg_get_tokens ../src/gallium/auxiliary/tgsi/tgsi_ureg.c:2206
    #6 0x7fa4b20a2c in nir_to_tgsi_options ../src/gallium/auxiliary/nir/nir_to_tgsi.c:4011
    #7 0x7fa4a0c914 in draw_create_vertex_shader ../src/gallium/auxiliary/draw/draw_vs.c:77

Fixes: b5e782f5f4 ("aux/draw: use nir_to_tgsi for draw shader in llvm path")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21924>
2023-04-25 20:04:43 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/dzn: Run almost the full CTS 2023-04-25 15:36:01 +00:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin bin/ci: Add StructuredLogger to improve log handling 2023-04-19 14:36:37 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs rusticl/device: allow enablement of fp64 via RUSTICL_FEATURES 2023-04-25 04:27:57 +00:00
include amd: update amdgpu_drm.h 2023-04-25 06:47:11 +00:00
src aux/draw: fix memory leak related to ureg_get_tokens() 2023-04-25 20:04:43 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml Revert "ci: disable Collabora's LAVA lab for maintance" 2023-04-24 10:27:41 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build build: Add Iris and ANV to ARM's auto-generated drivers 2023-04-17 20:08:34 +00:00
meson_options.txt meson: allow feature options to take true/false to mean enabled/disabled 2023-03-10 07:20:29 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.2 2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.