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VK_KHR_maintenance5 adds two new optional formats: - VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR - VK_FORMAT_A8_UNORM_KHR The former we support natively, the latter we don't. We could try to implement A8 with some effort by mapping it to R8 with a 000X swizzle but that alone won't be enough, some issues we would have to solve include: - Border colors won't work because the texture shader state swizzle also applies to these, so our 000X swizzle would mess things up for them and since we don't know the format used with the sampler in the general case, we would have always have to create two samplers internally, one adequate for A8 and one for the rest of formats and choose one or the other at run time. - We would have to convert the A8 format to a compatible R8 format but most of the transfer operations. This should be fairly trivial since we already have infrastructure for this. - At rendering time we would need to ensure we make our writes from the alpha channel. This would probably require that we use the color_fmt from the fs_key to swizzle color writes in shaders. - We would probably also need to special case the format for color clears, etc So for now, we don't support it. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29643>
562 lines
24 KiB
C
562 lines
24 KiB
C
/*
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* Copyright © 2021 Raspberry Pi Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "v3dv_private.h"
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#include "broadcom/common/v3d_macros.h"
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#include "broadcom/cle/v3dx_pack.h"
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#include "util/format/u_format.h"
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#include "vk_enum_to_str.h"
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#include "vk_enum_defines.h"
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#include "vk_util.h"
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#define SWIZ(x,y,z,w) { \
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PIPE_SWIZZLE_##x, \
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PIPE_SWIZZLE_##y, \
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PIPE_SWIZZLE_##z, \
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PIPE_SWIZZLE_##w \
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}
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#define FORMAT(vk, rt, tex, swiz, return_size, supports_filtering) \
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[VK_ENUM_OFFSET(VK_FORMAT_##vk)] = { \
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1, \
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{{ \
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V3D_OUTPUT_IMAGE_FORMAT_##rt, \
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TEXTURE_DATA_FORMAT_##tex, \
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swiz, \
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return_size, \
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}}, \
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supports_filtering, \
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}
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#define PLANE(rt, tex, swiz, return_size) \
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{ \
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V3D_OUTPUT_IMAGE_FORMAT_##rt, \
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TEXTURE_DATA_FORMAT_##tex, \
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swiz, \
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return_size \
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}
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#define YCBCR_FORMAT(vk, supports_filtering, plane_count, ...) \
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[VK_ENUM_OFFSET(VK_FORMAT_##vk)] = { \
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plane_count, \
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{ \
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__VA_ARGS__, \
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}, \
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supports_filtering, \
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}
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#define SWIZ_X001 SWIZ(X, 0, 0, 1)
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#define SWIZ_XY01 SWIZ(X, Y, 0, 1)
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#define SWIZ_XYZ1 SWIZ(X, Y, Z, 1)
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#define SWIZ_XYZW SWIZ(X, Y, Z, W)
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#define SWIZ_YZWX SWIZ(Y, Z, W, X)
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#define SWIZ_YZW1 SWIZ(Y, Z, W, 1)
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#define SWIZ_ZYXW SWIZ(Z, Y, X, W)
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#define SWIZ_ZYX1 SWIZ(Z, Y, X, 1)
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#define SWIZ_XXXY SWIZ(X, X, X, Y)
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#define SWIZ_XXX1 SWIZ(X, X, X, 1)
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#define SWIZ_XXXX SWIZ(X, X, X, X)
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#define SWIZ_000X SWIZ(0, 0, 0, X)
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#define SWIZ_WXYZ SWIZ(W, X, Y, Z)
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#define SWIZ_WZYX SWIZ(W, Z, Y, X)
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/* FIXME: expand format table to describe whether the format is supported
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* for buffer surfaces (texel buffers, vertex buffers, etc).
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*/
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static const struct v3dv_format format_table[] = {
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/* Color, 4 channels */
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FORMAT(B8G8R8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_ZYXW, 16, true),
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FORMAT(B8G8R8A8_UNORM, RGBA8, RGBA8, SWIZ_ZYXW, 16, true),
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FORMAT(R8G8B8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true),
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FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16, true),
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FORMAT(R8G8B8A8_SNORM, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true),
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FORMAT(R8G8B8A8_SINT, RGBA8I, RGBA8I, SWIZ_XYZW, 16, false),
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FORMAT(R8G8B8A8_UINT, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, false),
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FORMAT(R16G16B16A16_SFLOAT, RGBA16F, RGBA16F, SWIZ_XYZW, 16, true),
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FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, true),
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FORMAT(R16G16B16A16_SNORM, NO, RGBA16_SNORM, SWIZ_XYZW, 32, true),
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FORMAT(R16G16B16A16_SINT, RGBA16I, RGBA16I, SWIZ_XYZW, 16, false),
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FORMAT(R16G16B16A16_UINT, RGBA16UI, RGBA16UI, SWIZ_XYZW, 16, false),
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FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32, false),
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FORMAT(R32G32B32A32_SINT, RGBA32I, RGBA32I, SWIZ_XYZW, 32, false),
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FORMAT(R32G32B32A32_UINT, RGBA32UI, RGBA32UI, SWIZ_XYZW, 32, false),
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/* Color, 3 channels */
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FORMAT(R32G32B32_SFLOAT, NO, NO, SWIZ_XYZ1, 0, false),
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FORMAT(R32G32B32_UINT, NO, NO, SWIZ_XYZ1, 0, false),
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FORMAT(R32G32B32_SINT, NO, NO, SWIZ_XYZ1, 0, false),
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/* Color, 2 channels */
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FORMAT(R8G8_UNORM, RG8, RG8, SWIZ_XY01, 16, true),
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FORMAT(R8G8_SNORM, NO, RG8_SNORM, SWIZ_XY01, 16, true),
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FORMAT(R8G8_SINT, RG8I, RG8I, SWIZ_XY01, 16, false),
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FORMAT(R8G8_UINT, RG8UI, RG8UI, SWIZ_XY01, 16, false),
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FORMAT(R16G16_UNORM, NO, RG16, SWIZ_XY01, 32, true),
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FORMAT(R16G16_SNORM, NO, RG16_SNORM, SWIZ_XY01, 32, true),
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FORMAT(R16G16_SFLOAT, RG16F, RG16F, SWIZ_XY01, 16, true),
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FORMAT(R16G16_SINT, RG16I, RG16I, SWIZ_XY01, 16, false),
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FORMAT(R16G16_UINT, RG16UI, RG16UI, SWIZ_XY01, 16, false),
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FORMAT(R32G32_SFLOAT, RG32F, RG32F, SWIZ_XY01, 32, false),
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FORMAT(R32G32_SINT, RG32I, RG32I, SWIZ_XY01, 32, false),
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FORMAT(R32G32_UINT, RG32UI, RG32UI, SWIZ_XY01, 32, false),
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/* Color, 1 channel */
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FORMAT(R8_UNORM, R8, R8, SWIZ_X001, 16, true),
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FORMAT(R8_SNORM, NO, R8_SNORM, SWIZ_X001, 16, true),
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FORMAT(R8_SINT, R8I, R8I, SWIZ_X001, 16, false),
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FORMAT(R8_UINT, R8UI, R8UI, SWIZ_X001, 16, false),
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FORMAT(R16_UNORM, NO, R16, SWIZ_X001, 32, true),
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FORMAT(R16_SNORM, NO, R16_SNORM, SWIZ_X001, 32, true),
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FORMAT(R16_SFLOAT, R16F, R16F, SWIZ_X001, 16, true),
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FORMAT(R16_SINT, R16I, R16I, SWIZ_X001, 16, false),
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FORMAT(R16_UINT, R16UI, R16UI, SWIZ_X001, 16, false),
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FORMAT(R32_SFLOAT, R32F, R32F, SWIZ_X001, 32, false),
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FORMAT(R32_SINT, R32I, R32I, SWIZ_X001, 32, false),
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FORMAT(R32_UINT, R32UI, R32UI, SWIZ_X001, 32, false),
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/* Color, packed */
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FORMAT(R4G4B4A4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_XYZW, 16, true),
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FORMAT(B4G4R4A4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_ZYXW, 16, true), /* Swap RB */
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FORMAT(R5G6B5_UNORM_PACK16, BGR565, RGB565, SWIZ_XYZ1, 16, true),
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FORMAT(R5G5B5A1_UNORM_PACK16, ABGR1555, RGB5_A1, SWIZ_XYZW, 16, true),
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FORMAT(A1R5G5B5_UNORM_PACK16, RGBA5551, A1_RGB5, SWIZ_ZYXW, 16, true), /* Swap RB */
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FORMAT(A8B8G8R8_UNORM_PACK32, RGBA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 UNORM */
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FORMAT(A8B8G8R8_SNORM_PACK32, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true), /* RGBA8 SNORM */
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FORMAT(A8B8G8R8_UINT_PACK32, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, false), /* RGBA8 UINT */
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FORMAT(A8B8G8R8_SINT_PACK32, RGBA8I, RGBA8I, SWIZ_XYZW, 16, false), /* RGBA8 SINT */
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FORMAT(A8B8G8R8_SRGB_PACK32, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 sRGB */
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FORMAT(A2B10G10R10_UNORM_PACK32,RGB10_A2, RGB10_A2, SWIZ_XYZW, 16, true),
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FORMAT(A2B10G10R10_UINT_PACK32, RGB10_A2UI, RGB10_A2UI, SWIZ_XYZW, 16, false),
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FORMAT(A2R10G10B10_UNORM_PACK32,RGB10_A2, RGB10_A2, SWIZ_ZYXW, 16, true),
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FORMAT(E5B9G9R9_UFLOAT_PACK32, NO, RGB9_E5, SWIZ_XYZ1, 16, true),
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FORMAT(B10G11R11_UFLOAT_PACK32, R11F_G11F_B10F,R11F_G11F_B10F, SWIZ_XYZ1, 16, true),
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/* Depth */
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FORMAT(D16_UNORM, D16, DEPTH_COMP16, SWIZ_X001, 32, false),
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FORMAT(D32_SFLOAT, D32F, DEPTH_COMP32F, SWIZ_X001, 32, false),
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FORMAT(X8_D24_UNORM_PACK32, D24S8, DEPTH24_X8, SWIZ_X001, 32, false),
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/* Depth + Stencil */
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FORMAT(D24_UNORM_S8_UINT, D24S8, DEPTH24_X8, SWIZ_X001, 32, false),
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/* Compressed: ETC2 / EAC */
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FORMAT(ETC2_R8G8B8_UNORM_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true),
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FORMAT(ETC2_R8G8B8_SRGB_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true),
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FORMAT(ETC2_R8G8B8A1_UNORM_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true),
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FORMAT(ETC2_R8G8B8A1_SRGB_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true),
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FORMAT(ETC2_R8G8B8A8_UNORM_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true),
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FORMAT(ETC2_R8G8B8A8_SRGB_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true),
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FORMAT(EAC_R11_UNORM_BLOCK, NO, R11_EAC, SWIZ_X001, 16, true),
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FORMAT(EAC_R11_SNORM_BLOCK, NO, SIGNED_R11_EAC, SWIZ_X001, 16, true),
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FORMAT(EAC_R11G11_UNORM_BLOCK, NO, RG11_EAC, SWIZ_XY01, 16, true),
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FORMAT(EAC_R11G11_SNORM_BLOCK, NO, SIGNED_RG11_EAC, SWIZ_XY01, 16, true),
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/* Compressed: BC1-3 */
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FORMAT(BC1_RGB_UNORM_BLOCK, NO, BC1, SWIZ_XYZ1, 16, true),
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FORMAT(BC1_RGB_SRGB_BLOCK, NO, BC1, SWIZ_XYZ1, 16, true),
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FORMAT(BC1_RGBA_UNORM_BLOCK, NO, BC1, SWIZ_XYZW, 16, true),
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FORMAT(BC1_RGBA_SRGB_BLOCK, NO, BC1, SWIZ_XYZW, 16, true),
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FORMAT(BC2_UNORM_BLOCK, NO, BC2, SWIZ_XYZW, 16, true),
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FORMAT(BC2_SRGB_BLOCK, NO, BC2, SWIZ_XYZW, 16, true),
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FORMAT(BC3_UNORM_BLOCK, NO, BC3, SWIZ_XYZW, 16, true),
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FORMAT(BC3_SRGB_BLOCK, NO, BC3, SWIZ_XYZW, 16, true),
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/* Compressed: ASTC */
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FORMAT(ASTC_4x4_UNORM_BLOCK, NO, ASTC_4X4, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_4x4_SRGB_BLOCK, NO, ASTC_4X4, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_5x4_UNORM_BLOCK, NO, ASTC_5X4, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_5x4_SRGB_BLOCK, NO, ASTC_5X4, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_5x5_UNORM_BLOCK, NO, ASTC_5X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_5x5_SRGB_BLOCK, NO, ASTC_5X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_6x5_UNORM_BLOCK, NO, ASTC_6X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_6x5_SRGB_BLOCK, NO, ASTC_6X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_6x6_UNORM_BLOCK, NO, ASTC_6X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_6x6_SRGB_BLOCK, NO, ASTC_6X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x5_UNORM_BLOCK, NO, ASTC_8X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x5_SRGB_BLOCK, NO, ASTC_8X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x6_UNORM_BLOCK, NO, ASTC_8X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x6_SRGB_BLOCK, NO, ASTC_8X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x8_UNORM_BLOCK, NO, ASTC_8X8, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_8x8_SRGB_BLOCK, NO, ASTC_8X8, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x5_UNORM_BLOCK, NO, ASTC_10X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x5_SRGB_BLOCK, NO, ASTC_10X5, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x6_UNORM_BLOCK, NO, ASTC_10X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x6_SRGB_BLOCK, NO, ASTC_10X6, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x8_UNORM_BLOCK, NO, ASTC_10X8, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x8_SRGB_BLOCK, NO, ASTC_10X8, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x10_UNORM_BLOCK, NO, ASTC_10X10, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_10x10_SRGB_BLOCK, NO, ASTC_10X10, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_12x10_UNORM_BLOCK, NO, ASTC_12X10, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_12x10_SRGB_BLOCK, NO, ASTC_12X10, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_12x12_UNORM_BLOCK, NO, ASTC_12X12, SWIZ_XYZW, 16, true),
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FORMAT(ASTC_12x12_SRGB_BLOCK, NO, ASTC_12X12, SWIZ_XYZW, 16, true),
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};
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/**
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* Vulkan layout for 4444 formats is defined like this:
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*
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* Vulkan ABGR4: (LSB) R | G | B | A (MSB)
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* Vulkan ARGB4: (LSB) B | G | R | A (MSB)
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*
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* We map this to the V3D RGB4 texture format, which really, is ABGR4 with
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* R in the MSB, so:
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*
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* V3D ABGR4 : (LSB) A | B | G | R (MSB)
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*
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* Which is reversed from Vulkan's ABGR4 layout. So in order to match Vulkan
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* semantics we need to apply the following swizzles:
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*
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* ABGR4: WZYX (reverse)
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* ARGB4: YZWX (reverse + swap R/B)
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*/
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static const struct v3dv_format format_table_4444[] = {
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FORMAT(A4B4G4R4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_WZYX, 16, true), /* Reverse */
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FORMAT(A4R4G4B4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_YZWX, 16, true), /* Reverse + RB swap */
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};
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/* VK_KHR_maintenance5 introduces A1B5G5R5 and A8 but we only support the
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* former. It might be possible to support A8 as R8 with special casing
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* in a number of places but it would probably take some effort.
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*/
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static const struct v3dv_format format_table_maintenance5[] = {
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FORMAT(A1B5G5R5_UNORM_PACK16_KHR, RGBA5551, A1_RGB5, SWIZ_XYZW, 16, true),
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};
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static const struct v3dv_format format_table_ycbcr[] = {
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YCBCR_FORMAT(G8_B8R8_2PLANE_420_UNORM, false, 2,
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PLANE(R8, R8, SWIZ(X, 0, 0, 1), 16),
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PLANE(RG8, RG8, SWIZ(X, Y, 0, 1), 16)
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),
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YCBCR_FORMAT(G8_B8_R8_3PLANE_420_UNORM, false, 3,
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PLANE(R8, R8, SWIZ(X, 0, 0, 1), 16),
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PLANE(R8, R8, SWIZ(X, 0, 0, 1), 16),
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PLANE(R8, R8, SWIZ(X, 0, 0, 1), 16)
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),
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};
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const struct v3dv_format *
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v3dX(get_format)(VkFormat format)
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{
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/* Core formats */
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if (format < ARRAY_SIZE(format_table) && format_table[format].plane_count)
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return &format_table[format];
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uint32_t ext_number = VK_ENUM_EXTENSION(format);
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uint32_t enum_offset = VK_ENUM_OFFSET(format);
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switch (ext_number) {
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case _VK_EXT_4444_formats_number:
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if (enum_offset < ARRAY_SIZE(format_table_4444))
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return &format_table_4444[enum_offset];
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else
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return NULL;
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case _VK_KHR_sampler_ycbcr_conversion_number:
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if (enum_offset < ARRAY_SIZE(format_table_ycbcr))
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return &format_table_ycbcr[enum_offset];
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else
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return NULL;
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case _VK_KHR_maintenance5_number:
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if (enum_offset < ARRAY_SIZE(format_table_maintenance5))
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return &format_table_maintenance5[enum_offset];
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else
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return NULL;
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default:
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return NULL;
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}
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}
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void
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v3dX(get_internal_type_bpp_for_output_format)(uint32_t format,
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uint32_t *type,
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uint32_t *bpp)
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{
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switch (format) {
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGB8:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG8:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R8:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_BGR565:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555:
|
||
*type = V3D_INTERNAL_TYPE_8;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG8I:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R8I:
|
||
*type = V3D_INTERNAL_TYPE_8I;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG8UI:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R8UI:
|
||
*type = V3D_INTERNAL_TYPE_8UI;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_SRGB:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R11F_G11F_B10F:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16F:
|
||
/* Note that sRGB RTs are stored in the tile buffer at 16F,
|
||
* and the conversion to sRGB happens at tilebuffer load/store.
|
||
*/
|
||
*type = V3D_INTERNAL_TYPE_16F;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG16F:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R16F:
|
||
*type = V3D_INTERNAL_TYPE_16F;
|
||
/* Use 64bpp to make sure the TLB doesn't throw away the alpha
|
||
* channel before alpha test happens.
|
||
*/
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I:
|
||
*type = V3D_INTERNAL_TYPE_16I;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG16I:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R16I:
|
||
*type = V3D_INTERNAL_TYPE_16I;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2UI:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI:
|
||
*type = V3D_INTERNAL_TYPE_16UI;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG16UI:
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R16UI:
|
||
*type = V3D_INTERNAL_TYPE_16UI;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I:
|
||
*type = V3D_INTERNAL_TYPE_32I;
|
||
*bpp = V3D_INTERNAL_BPP_128;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG32I:
|
||
*type = V3D_INTERNAL_TYPE_32I;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R32I:
|
||
*type = V3D_INTERNAL_TYPE_32I;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI:
|
||
*type = V3D_INTERNAL_TYPE_32UI;
|
||
*bpp = V3D_INTERNAL_BPP_128;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG32UI:
|
||
*type = V3D_INTERNAL_TYPE_32UI;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R32UI:
|
||
*type = V3D_INTERNAL_TYPE_32UI;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F:
|
||
*type = V3D_INTERNAL_TYPE_32F;
|
||
*bpp = V3D_INTERNAL_BPP_128;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_RG32F:
|
||
*type = V3D_INTERNAL_TYPE_32F;
|
||
*bpp = V3D_INTERNAL_BPP_64;
|
||
break;
|
||
|
||
case V3D_OUTPUT_IMAGE_FORMAT_R32F:
|
||
*type = V3D_INTERNAL_TYPE_32F;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
|
||
default:
|
||
/* Provide some default values, as we'll be called at RB
|
||
* creation time, even if an RB with this format isn't supported.
|
||
*/
|
||
*type = V3D_INTERNAL_TYPE_8;
|
||
*bpp = V3D_INTERNAL_BPP_32;
|
||
break;
|
||
}
|
||
}
|
||
|
||
bool
|
||
v3dX(format_supports_tlb_resolve)(const struct v3dv_format *format)
|
||
{
|
||
uint32_t type, bpp;
|
||
|
||
/* Multiplanar images cannot be multisampled:
|
||
*
|
||
* "sampleCounts will be set to VK_SAMPLE_COUNT_1_BIT if at least one of
|
||
* the following conditions is true: (...) format is one of the formats
|
||
* that require a sampler Y′CBCR conversion (...)"
|
||
*/
|
||
if (!format->plane_count || format->plane_count > 1)
|
||
return false;
|
||
|
||
v3dX(get_internal_type_bpp_for_output_format)(format->planes[0].rt_type, &type, &bpp);
|
||
return type == V3D_INTERNAL_TYPE_8 || type == V3D_INTERNAL_TYPE_16F;
|
||
}
|
||
|
||
bool
|
||
v3dX(format_supports_blending)(const struct v3dv_format *format)
|
||
{
|
||
/* ycbcr formats don't support blending */
|
||
if (!format->plane_count || format->plane_count > 1)
|
||
return false;
|
||
|
||
/* Hardware blending is only supported on render targets that are configured
|
||
* 4x8-bit unorm, 2x16-bit float or 4x16-bit float.
|
||
*/
|
||
uint32_t type, bpp;
|
||
v3dX(get_internal_type_bpp_for_output_format)(format->planes[0].rt_type, &type, &bpp);
|
||
switch (type) {
|
||
case V3D_INTERNAL_TYPE_8:
|
||
return bpp == V3D_INTERNAL_BPP_32;
|
||
case V3D_INTERNAL_TYPE_16F:
|
||
return bpp == V3D_INTERNAL_BPP_32 || V3D_INTERNAL_BPP_64;
|
||
default:
|
||
return false;
|
||
}
|
||
}
|
||
|
||
bool
|
||
v3dX(tfu_supports_tex_format)(uint32_t tex_format)
|
||
{
|
||
switch (tex_format) {
|
||
case TEXTURE_DATA_FORMAT_R8:
|
||
case TEXTURE_DATA_FORMAT_R8_SNORM:
|
||
case TEXTURE_DATA_FORMAT_RG8:
|
||
case TEXTURE_DATA_FORMAT_RG8_SNORM:
|
||
case TEXTURE_DATA_FORMAT_RGBA8:
|
||
case TEXTURE_DATA_FORMAT_RGBA8_SNORM:
|
||
case TEXTURE_DATA_FORMAT_RGB565:
|
||
case TEXTURE_DATA_FORMAT_RGBA4:
|
||
case TEXTURE_DATA_FORMAT_RGB5_A1:
|
||
case TEXTURE_DATA_FORMAT_RGB10_A2:
|
||
case TEXTURE_DATA_FORMAT_R16:
|
||
case TEXTURE_DATA_FORMAT_R16_SNORM:
|
||
case TEXTURE_DATA_FORMAT_RG16:
|
||
case TEXTURE_DATA_FORMAT_RG16_SNORM:
|
||
case TEXTURE_DATA_FORMAT_RGBA16:
|
||
case TEXTURE_DATA_FORMAT_RGBA16_SNORM:
|
||
case TEXTURE_DATA_FORMAT_R16F:
|
||
case TEXTURE_DATA_FORMAT_RG16F:
|
||
case TEXTURE_DATA_FORMAT_RGBA16F:
|
||
case TEXTURE_DATA_FORMAT_R11F_G11F_B10F:
|
||
case TEXTURE_DATA_FORMAT_R4:
|
||
case TEXTURE_DATA_FORMAT_RGB9_E5:
|
||
case TEXTURE_DATA_FORMAT_R32F:
|
||
case TEXTURE_DATA_FORMAT_RG32F:
|
||
case TEXTURE_DATA_FORMAT_RGBA32F:
|
||
case TEXTURE_DATA_FORMAT_RGB8_ETC2:
|
||
case TEXTURE_DATA_FORMAT_RGB8_PUNCHTHROUGH_ALPHA1:
|
||
case TEXTURE_DATA_FORMAT_RGBA8_ETC2_EAC:
|
||
case TEXTURE_DATA_FORMAT_R11_EAC:
|
||
case TEXTURE_DATA_FORMAT_SIGNED_R11_EAC:
|
||
case TEXTURE_DATA_FORMAT_RG11_EAC:
|
||
case TEXTURE_DATA_FORMAT_SIGNED_RG11_EAC:
|
||
return true;
|
||
default:
|
||
return false;
|
||
}
|
||
}
|
||
|
||
uint8_t
|
||
v3dX(get_internal_depth_type)(VkFormat format)
|
||
{
|
||
switch (format) {
|
||
case VK_FORMAT_D16_UNORM:
|
||
return V3D_INTERNAL_TYPE_DEPTH_16;
|
||
case VK_FORMAT_D32_SFLOAT:
|
||
return V3D_INTERNAL_TYPE_DEPTH_32F;
|
||
case VK_FORMAT_X8_D24_UNORM_PACK32:
|
||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||
return V3D_INTERNAL_TYPE_DEPTH_24;
|
||
default:
|
||
unreachable("Invalid depth format");
|
||
break;
|
||
}
|
||
}
|
||
|
||
void
|
||
v3dX(get_internal_type_bpp_for_image_aspects)(VkFormat vk_format,
|
||
VkImageAspectFlags aspect_mask,
|
||
uint32_t *internal_type,
|
||
uint32_t *internal_bpp)
|
||
{
|
||
/* We can't store depth/stencil pixel formats to a raster format, so
|
||
* instead we load our depth/stencil aspects to a compatible color format.
|
||
*/
|
||
if (aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
|
||
*internal_bpp = V3D_INTERNAL_BPP_32;
|
||
switch (vk_format) {
|
||
case VK_FORMAT_D16_UNORM:
|
||
*internal_type = V3D_INTERNAL_TYPE_16UI;
|
||
break;
|
||
case VK_FORMAT_D32_SFLOAT:
|
||
*internal_type = V3D_INTERNAL_TYPE_32F;
|
||
break;
|
||
case VK_FORMAT_X8_D24_UNORM_PACK32:
|
||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||
/* Use RGBA8 format so we can relocate the X/S bits in the appropriate
|
||
* place to match Vulkan expectations. See the comment on the tile
|
||
* load command for more details.
|
||
*/
|
||
*internal_type = V3D_INTERNAL_TYPE_8UI;
|
||
break;
|
||
default:
|
||
assert(!"unsupported format");
|
||
break;
|
||
}
|
||
} else {
|
||
const struct v3dv_format *format = v3dX(get_format)(vk_format);
|
||
/* We only expect this to be called for single-plane formats */
|
||
assert(format->plane_count == 1);
|
||
v3dX(get_internal_type_bpp_for_output_format)(format->planes[0].rt_type,
|
||
internal_type, internal_bpp);
|
||
}
|
||
}
|