mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 06:30:10 +01:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
gl_nir_lower_samplers_as_deref creates new top level sampler and image
uniforms which have been split from structure uniforms. i965 assumed
that it could walk through gl_uniform_storage slots by starting at
var->data.location and walking forward based on a simple slot count.
This assumed that structure types were walked in a particular order.
With samplers and images split out of structures, it becomes impossible
to assign meaningful locations. Consider:
struct S {
sampler2D a;
sampler2D b;
} s[2];
The gl_uniform_storage locations for these follow this map:
0 => a[0], 1 => b[0], 2 => a[0], 3 => b[0].
But the new split variables look like:
sampler2D lowered_a[2];
sampler2D lowered_b[2];
and there is no way to know that there's effectively a stride to get to
the location for successive elements of a[] or b[]. So, working with
location becomes effectively impossible.
Ultimately, the point of looking at uniform storage was to pull out the
bindings from the opaque index fields. gl_nir_lower_samplers_as_derefs
can obtain this information while doing the splitting, however, and sets
up var->data.binding to have the desired values.
We move gl_nir_lower_samplers before brw_nir_lower_image_load_store so
gl_nir_lower_samplers_as_derefs has the opportunity to set proper image
bindings. Then, we make the uniform handling code skip sampler(-array)
variables, and handle image param setup based on var->data.binding.
Fixes Piglit tests/spec/glsl-1.10/execution/samplers/uniform-struct,
this time without regressing dEQP-GLES2.functional.uniform_api.random.3.
Fixes:
|
||
|---|---|---|
| .gitlab-ci | ||
| bin | ||
| build-support | ||
| docs | ||
| doxygen | ||
| include | ||
| scons | ||
| scripts | ||
| src | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .mailmap | ||
| .travis.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| appveyor.yml | ||
| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.